RogueCraft

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(Labled for deletion.)
(Blanked again, because I have no idea how to format these things.)
 
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{{game-talkie|name = RogueCraft
 
|developer = [[User:LordKaT|Jason Pullara]]
 
|theme = Fantasy
 
|influences = [[NetHack]], Minecraft, Diablo, Final Fantasy XI
 
|licensing = None at the moment.
 
|language = [[C]]/[[C++]]
 
|platforms = [[Windows]]
 
|interface = [[ASCII]], Keyboard
 
|length = Varied
 
|site = http://forums.lordkat.com/viewtopic.php?f=19&t=82
 
}}
 
  
'''RogueCraft''' is a roguelike thing, with multiple influences.
 
 
==RogueCraft==
 
===Story===
 
 
As hinted in the July 17th, 2012 release, RogueCraft has a story involving slaying the demons of hell and Satan.
 
 
===Gameplay===
 
 
Currently, no real gameplay elemnts exist, though the source code and game screen currently hint at a class based leveling system with crafting abilities.
 
 
===Development===
 
 
The game is developed in a C-like C++ environment using SDL and libtcod, making it portable, though only a Windows version currently exists.
 
 
{{db|1=website in unavailable, no record of this roguelike elsewhere.}}
 

Latest revision as of 04:47, 3 July 2020

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