Difference between revisions of "Roguelike GCS"

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{{game-alpha| name = Roguelike GCS
#REDIRECT [[Roguelike Game Maker]]
|developer = Marcel Woods
|theme = Variable
|influences = Rogue
|released = 30 May 2010
|updated = 10 June 2010
|licensing = Delayed source code release
|language = [[Cpp | C++]]
|platforms = [[Linux]], [[Windows]], [[Mac OS]]
|interface = Keyboard & Mouse
|site = http://www.roguelike-gcs.co.uk
|length = Variable
}}
 
Roguelike GCS is a toolset used for making roguelike adventures; it will include a scripting language, and several dungeon generators, such as a bsp generator, an approximation of the one from original [[Rogue]], and an approximation of the one from [[ADOM]].
 
== Editor Versions and Platforms ==
 
The editor is currently available for Windows and Linux. The current version is 0.11 alpha.
 
== Engine Versions and Platforms ==
 
An experimental release of the Play Engine is available. Current version is 0.10 alpha.

Latest revision as of 13:29, 17 September 2011