Difference between revisions of "Roguelike Library For Java"

From RogueBasin
Jump to navigation Jump to search
Line 171: Line 171:
..*...
..*...
......
......
   
   
   
   

Revision as of 21:19, 25 December 2007

Roguelike Library for Java
Beta Project
Developer datta_sid
Theme SciFi/Fantasy/Anything you can imagine
Influences Roguelikes
Released December 15, 2007
Updated {{{updated}}}
Licensing Open Source
P. Language java
Platforms All
Interface ASCII, Tiles, Keyboard, Mouse
Game Length {{{length}}}
Official site of Roguelike Library for Java



This is a modular easy to use Java library for developing Roguelike Games.

Introduction

The purpose of this library will be to provide functions like Line of Sight, Field of View, Pathfinding, Dungeon generation, etc that you will need for writing your Roguelike, but the code that is either hard to find or hard to separate out from existing projects.

Features

Currently this library provides the following :

  • Field of View
    • Precise Permissive
    • Shadowcasting.
  • Cone Field of Vision
    • Precise Permissive
    • Shadowcasting.
  • Line of Sight
    • Bresenham
    • Symmetric Bresenham
    • Opportunistic Bresenham
    • Precise Permissive
    • Shadowcasting.
  • Projection
    • Bresenham
    • Symmetric Bresenham
    • Opportunistic Bresenham
    • Precise Permissive
    • Shadowcasting.


Examples

Some examples of this library in action :


Field of Vision
Precise Permissive ShadowCasting
                   
         ......     
     ..  .......    
     ..  .........  
      .. .........  
  ..   . .........  
  ...  .......... ..
 ..#... .#.....#....
 .......#.......... 
 ..............#....
 #........@.........
 ...........#       
 .....#.......      
 ..# #.........     
    ...........#    
   ..............   
   ...............  
   ......#..#.....  
     .#.........    
      ......... 
                      
          .         
      . .......     
    .............   
    ..............  
  .  ... .......... 
  ..# ............# 
  .... .............
 ..#... .#.....#....
 .......#...........
 ..............#....
 #........@..........
 ...........#.......
 .....#....... .....
 ..# #.......... ...
    ...........#.# .
  ...............   
  ................  
   ......#..#.....  
    ..#.........#   
      .........     
          .         

Field of Vision in a cone

                    
          @         
          ....      
           ....     
           ......   
           ...#.... 
            ... ... 
            .... .  
            .....   
             ...    
             ..     
                    

Line of Sight/Projectile path

ShadowCasting Precise Permissive Bresenham
.#..............#...#
..........#..........
..........@.#....#...
........./.....#.....
.........|...........
#.....#.#|...........
..#...../......#.....
.##..............#..#
............#........
.......#......##.....
.....*...............
.....................
.#..............#...#
..........#..........
..........@.#....#...
........./.....#.....
.........|...........
#.....#.#|...........
..#...../......#.....
.##..../.........#..#
.......|....#........
....../#......##.....
.....*...............
.....................
 
 
 
......
.@....
.#\...
..|...
..*...
......