Difference between revisions of "Roguelike Library For Perl"

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m (It seems a little odd to me that items like this have to go in _game_-beta.)
 
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{{game-beta| name = Roguelike Library for Perl
{{game-beta| name = Roguelike Library for Perl
|developer = erik aronesty
|developer = erik aronesty
|influences = Crawl
|influences = [[Crawl]]
|theme = Any
|theme = Any
|updated = 2008-12-29
|updated = 2008-12-29
|released = n/a
|released = n/a
|language = perl
|language = [[Perl]]
|platforms = All
|platforms = All
|length = n/a
|length = n/a
|licensing = Open Source
|licensing = [[Open Source]]
|features = Roguelike Library
|features = Roguelike Library
|interface = [[ASCII]], [[Tiles]], Keyboard, Mouse  
|interface = [[ASCII]], [[Tiles]], Keyboard, Mouse  

Latest revision as of 18:14, 24 March 2009

Roguelike Library for Perl
Beta Project
Developer erik aronesty
Theme Any
Influences Crawl
Released n/a
Updated 2008-12-29
Licensing Open Source
P. Language Perl
Platforms All
Interface ASCII, Tiles, Keyboard, Mouse
Game Length n/a
Official site of Roguelike Library for Perl



Modular, easy to use Perl library for developing Roguelike Games. Also useful if you're just looking for info on console handling, line-of-sight. Somewhat documented using POD.

Introduction

The purpose of this library will be to provide cross-platform terminal, line of sight, and other basic management features for the perl roguelike developer.

Features

Currently this library provides the following :

  • line of sight
  • shortest-path finding
  • autoexplore
  • mob (mobile creatures & characters) management
  • item management
  • 2 kinds of map generation
  • mutli-player network game mode
  • support for curses, win32 console and pure-perl ansi

Links