Difference between revisions of "Roguestar"

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(Additional information from the developer.)
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|name = Roguestar
|name = Roguestar
|developer = Christopher Lane Hinson
|developer = Christopher Lane Hinson
|influences = ?
|influences = Nethack, Slash'Em, Starflight (Electronic Arts)
|theme = Sci-Fi
|theme = Sci-Fi
|released = ?
|released = August 16, 2008
|updated = August 16, 2008
|updated = August 16, 2008
|language = [[Haskell]]
|language = [[Haskell]]
|platforms = ?
|platforms = Linux, Windows, MacOS X
|licensing = ?
|licensing = AGPL3
|interface = 3D graphics and ASCII
|interface = 3D Graphics
|site = http://roguestar.downstairspeople.org/
|site = http://roguestar.downstairspeople.org/
|length = ?
|length = Unlimited
}}
}}
Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL.
 
Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL.  Roguestar is still in it's early stages of development, and development is much slower due to the graphical nature of the game.

Revision as of 15:58, 18 August 2009


Roguestar
Beta Project
Developer Christopher Lane Hinson
Theme Sci-Fi
Influences Nethack, Slash'Em, Starflight (Electronic Arts)
Released August 16, 2008
Updated August 16, 2008
Licensing AGPL3
P. Language Haskell
Platforms Linux, Windows, MacOS X
Interface 3D Graphics
Game Length Unlimited
Official site of Roguestar


Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL. Roguestar is still in it's early stages of development, and development is much slower due to the graphical nature of the game.