Difference between revisions of "Roli"

From RogueBasin
Jump to navigation Jump to search
(Created page with "{{game-7drl| name = Roli |developer = David Blosser, Pamela Vargas |theme = Fantasy, Abstract |influences = Dune, Star Trek, H...")
 
Line 10: Line 10:
|interface = Keyboard(WASD), Mouse
|interface = Keyboard(WASD), Mouse
|length = ~5 minutes
|length = ~5 minutes
|site = TBD
|site = http://davidblosser.com/Roli.html
}}
}}
{{coffeebreak}}
{{coffeebreak}}
== Description ==
== Description ==


Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play on the web!
Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play on the web! http://davidblosser.com/Roli.html


Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on [])
Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on [https://twitter.com/davidblosser twitter])


Roli is more of a rogue-like-like or rogue-lite since we took a lot of creative interpretation with the traditional rogue-like requirements. The shifting blocks were substitutes for randomized levels, and of course you always start from level 1 when you die :P We had a lot of fun making it!
Roli is more of a rogue-like-like or rogue-lite since we took a lot of creative interpretation with the traditional rogue-like requirements. The shifting blocks were substitutes for randomized levels, and of course you always start from level 1 when you die :P We had a lot of fun making it!
Line 24: Line 24:


== Screenshots ==
== Screenshots ==
http://7drl.org/wp-content/uploads/2015/03/Roli_Title.png
http://7drl.org/wp-content/uploads/2015/03/Roli_Screen.png

Revision as of 19:25, 16 March 2015

Roli
7DRL
Developer David Blosser, Pamela Vargas
Theme Fantasy, Abstract
Influences Dune, Star Trek, Hellraiser
Released 15th March 2015
Updated 16th March 2015
Licensing GPL, Open source
P. Language C#, Unity
Platforms Browser
Interface Keyboard(WASD), Mouse
Game Length ~5 minutes
Official site of Roli


Roli is a coffeebreak roguelike


Description

Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play on the web! http://davidblosser.com/Roli.html

Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on twitter)

Roli is more of a rogue-like-like or rogue-lite since we took a lot of creative interpretation with the traditional rogue-like requirements. The shifting blocks were substitutes for randomized levels, and of course you always start from level 1 when you die :P We had a lot of fun making it!

This game was made for the 7DRL_Challenge_2015.

Screenshots

Roli_Title.png

Roli_Screen.png