Difference between revisions of "Rot.js"

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JavaScript roguelike toolkit, modelled slightly after [[libtcod]].
JavaScript roguelike toolkit, modelled slightly after [[libtcod]]. Twitter: https://twitter.com/rot_js


'''Features:'''
'''Features:'''

Revision as of 11:23, 28 March 2013

rot.js
Library project
Developer Ondras
Released May 22 2012
Updated Feb 01 2013
Status Stable
Licensing BSD License
P. Language JavaScript
Platforms All
Dependencies
Official site of rot.js


JavaScript roguelike toolkit, modelled slightly after libtcod. Twitter: https://twitter.com/rot_js

Features:

  • Interactive manual
  • <canvas> console display
  • RNG
  • Map generators (dungeon, cellular, mazes)
  • FOV, Lighting
  • Color manipulation
  • String formatting and ointerpolation
  • Pathfinding (Dijkstra, A*)
  • Simplex noise generator
  • Turn scheduling
  • Asynchronous game engine
  • Hex support (console, FOV, pathfinding, dungeon generation)

Games written with rot.js: