Difference between revisions of "Rot.js"

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Line 2: Line 2:
|developer = [[Ondras]]
|developer = [[Ondras]]
|released = May 22 2012
|released = May 22 2012
|updated = Sep 13 2014
|updated = Jun 13 2016
|status = Stable
|status = Stable
|licensing = BSD License
|licensing = BSD License

Revision as of 09:25, 13 June 2016

rot.js
Library project
Developer Ondras
Released May 22 2012
Updated Jun 13 2016
Status Stable
Licensing BSD License
P. Language JavaScript
Platforms All
Dependencies
Official site of rot.js


JavaScript roguelike toolkit, modelled slightly after libtcod. Twitter: https://twitter.com/rot_js

A tutorial is available here at Roguebasin. Another tutorial is available here.

There is a discussion group available: https://groups.google.com/forum/#!forum/rotjs

Features:

  • Interactive manual
  • <canvas> console display
  • RNG
  • Map generators (dungeon, cellular, mazes)
  • FOV, Lighting
  • Color manipulation
  • String formatting and ointerpolation
  • Pathfinding (Dijkstra, A*)
  • Simplex noise generator
  • Turn scheduling
  • Asynchronous game engine
  • Hex support (console, FOV, pathfinding, dungeon generation)

Games written with rot.js: