Difference between revisions of "Shadow of the Wyrm"

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{{game-alpha
{{game-stable
|name = Shadow of the Wyrm
|name = Shadow of the Wyrm
|developer = Julian Day (jcd748)
|developer = Julian Day (jcd748)
|theme = Fantasy
|theme = [[Fantasy]]
|influences = ADOM, Omega
|influences = [[ADOM]], [[Omega]]
|released = August 31, 2015 (v0.3.9)
|released = August 31, 2015
|updated = January 6, 2016 (v0.4.6)
|relver = v0.3.9
|updated = October 19, 2021
|updver = v1.3.6
|licensing = [[MIT]]
|licensing = [[MIT]]
|language = [[Cpp]], [[Lua]]
|language = [[Cpp|C++]], [[Lua]]
|platforms = [[Windows]]
|platforms = [[Windows]], [[Linux]], [[Unix]]
|interface = [[Curses]], [[Keyboard]]
|interface = [[Curses]], [[Keyboard]]
|length = Long
|length = Long
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}}
}}


== Description ==
Shadow of the Wyrm is an open-world fantasy roguelike in the style of [[ADOM]] and [[Omega]].  It was formerly known as Savage Lands.
 
Shadow of the Wyrm is an open-world fantasy roguelike in the style of ADOM and Omega.  It was formerly known as Savage Lands.


== Features ==
== Features ==


* Large world with random and set areas
* Large world with random and set areas
* Start at the edge of the world, or in the centre of the empire
* Quests from the starting island to the ends of the world
* Quests from the starting island to the ends of the world
* A wide variety of races, classes, and optional conducts to suit various playstyles
* A wide variety of races, classes, and optional conducts to suit various playstyles
* Nine deities, each with their own likes and dislikes
* Nine deities, each with their own likes and dislikes
* A huge number of monsters, artifacts, items, and spells
* A huge number of monsters, artifacts, items, and spells
* 1-bit sprites with a variety of colour palettes
* Full lower ASCII with over a dozen beautiful colours!
* Full lower ASCII with over a dozen beautiful colours!
* Both SDL and curses are supported


== Screenshots ==
== Screenshots ==


http://imgur.com/gMu20j9.png
https://www.shadowofthewyrm.org/img/sotw1.webp


http://i.imgur.com/T09mjLC.png
https://www.shadowofthewyrm.org/img/sotw2.webp

Latest revision as of 23:08, 19 October 2021

Shadow of the Wyrm
Stable game
Developer Julian Day (jcd748)
Theme Fantasy
Influences ADOM, Omega
Released August 31, 2015 (v0.3.9)
Updated October 19, 2021 (v1.3.6)
Licensing MIT
P. Language C++, Lua
Platforms Windows, Linux, Unix
Interface Curses, Keyboard
Game Length Long
Official site of Shadow of the Wyrm


Shadow of the Wyrm is an open-world fantasy roguelike in the style of ADOM and Omega. It was formerly known as Savage Lands.

Features

  • Large world with random and set areas
  • Start at the edge of the world, or in the centre of the empire
  • Quests from the starting island to the ends of the world
  • A wide variety of races, classes, and optional conducts to suit various playstyles
  • Nine deities, each with their own likes and dislikes
  • A huge number of monsters, artifacts, items, and spells
  • 1-bit sprites with a variety of colour palettes
  • Full lower ASCII with over a dozen beautiful colours!
  • Both SDL and curses are supported

Screenshots

https://www.shadowofthewyrm.org/img/sotw1.webp

https://www.shadowofthewyrm.org/img/sotw2.webp