Difference between revisions of "Soulash"

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|theme = Dark Fantasy
|theme = Dark Fantasy
|influences = D&D, Warhammer, American Gods
|influences = D&D, Warhammer, American Gods
|released = TBA, June 2019
|released = 03 May 2019 (demo)
21 June 2019 (alpha)
04 March 2022 (stable)
|updated = 17 April 2022
|language = [[Cpp|C++]]
|language = [[Cpp|C++]]
|licensing = [[Commercial]]
|licensing = [[Commercial]]
Line 9: Line 12:
|interface = GUI, [[Keyboard]], [[Mouse]]
|interface = GUI, [[Keyboard]], [[Mouse]]
|length = Medium
|length = Medium
|site = https://twitter.com/ArturSmiarowski
|site = https://wizardsofthecode.itch.io/soulash
|moddable = yes
|moddable = yes
}}
}}
An open world fantasy roguelike where you play a forgotten god trying to regain his lost power by consuming mortal souls. Free demo available at https://wizardsofthecode.itch.io/soulash


== Description ==
== Description ==
You were once the god-king of the Dreamworld, but you were dethroned by a new pantheon of gods. Mortals have forgotten about you. Your powers diminished and eventually, you had to go into hiding. You spent centuries scheming your revenge. With an ancient artifact, you tore the veil between realms and invaded the mortal world, but at the cost of your physical body. No god has set foot here for eons, but you changed everything. Soon new gods will come and the world will burn. You have become the Harbinger of the End Times.
A forgotten god versus the whole world. A dark being, ready to regain his might using souls ripped from hundreds of enemies. Soulash is a turn-based combat-heavy roguelike told from the villain's point of view, where an open world exists only for the pleasure of complete destruction. From gnome villages, through dwarven keeps, into the hot deserts, with massive Capital City and the Black Pyramid - everything is to conquer, destroy and cover in blood.


Free demo available on Steam: https://store.steampowered.com/app/1623210/Soulash/


== Features ==
* Stable version 1.0 is scheduled for the 4th of March 2022, you can [https://www.youtube.com/watch?v=dVj-RoBSe20 watch the trailer here].
* Handcrafted open world with villages, caves, keeps, ruins, hideouts, temples or big cities ready for you to pillage and conquer. The world is truly open, if you wish to try your hand at killing a dragon at level 1, you can certainly try.
* Alpha version 0.7 is available since 18th December 2021, there was no new trailer released.
* Random description generator that adds a little soul to your enemies (for you to steal).
* Alpha version 0.6 is available since 25th September 2021, there was no new trailer released.
* Loot system with randomized prefixes and suffixes that add extra properties. Every enemy can be created with better gear and all of them will drop what they use.
* Alpha version 0.5 is available since 5th December 2020, there was no new trailer released.
* Survival mechanics based on requirements of food and water or blood, stamina regained with resting and fatigue regained with sleep.
* Alpha version 0.4 is available since 22nd February 2020, there was no new trailer released.
* Multiple races and professions to choose from.
* Alpha version 0.3 is available since 19th October 2019, you can [https://www.youtube.com/watch?v=4xh6vZe7OME watch the trailer here].
* When leveling up, you can choose an ability from your profession or one of 2 random ones for other professions. This allows for more combinations when progressing with your character.
* Alpha version 0.2 is available since 21st June 2019, you can [https://www.youtube.com/watch?v=v-qGtZYKJH4 watch the trailer here].
* Crafting mechanics with woodcutting, mining, salvaging, fishing, skinning, and butchering.
* Most items in the game are considered temporary, in the sense that they can lose durability and break. Durability cannot be regained, but broken items can still be salvaged for resources and used when creating new items.
* ASCII / Glyph graphics with 3D effects and animations.
* Modern GUI with tooltips.
* Modding support with json files for entities (enemies, items, map elements), maps, abilities, animations, and assets (including tileset support) allowing for the creation of new worlds.


== Main Features ==
* '''Huge open world''' made out of 350 alternative regions, with multiple starting positions, alternative routes to victory, 8 professions, and 15 races, making the game replayable with lots of interesting locations to discover, and character builds to try.
* '''Tactical turn-based combat''' with more than 150 abilities available, against hundreds of different enemies, including over 50 powerful unique enemies, bosses, and gods to beat.
* '''Destructible terrain''' and different weather effects that affect combat situations, the world is changed by your actions forever.
* '''Interesting story''' told through character monologues, dialogues, and location descriptions during encounters.
* '''Tons of useful loot''', everything used by your opponents is dropped when they die, including powerful artifacts and magic items.
* '''In-game modding tools''' with Steam Workshop integration - for even more content!
* '''Steam leaderboards and achievements''' integration for competitive players.
* No limits to summon count for necromancers!


== State of development ==
== State of development ==
The game is developed by a single person part-time, so progress might not be quick, but it's consistent.
Soulash is complete as of 1.0 version released on the 4th of March 2022!
The first public Alpha release is planned around June 2019.
You can follow Soulash news on [https://twitter.com/SoulashGame Twitter] and [http://discord.gg/Y2dwG4c Discord]
You can follow the current state of Soulash development at [https://twitter.com/ArturSmiarowski Twitter].


== Screenshots ==
[[File:Soulash character creation screen.png|1280x720px]]
[[File:Soulash modding tools.png|1280x720px]]
[[File:Soulash vampire necromancer.png|1280x720px]]
[[File:Soulash Inventory.png|1280x720px]]
[[File:Soulash Crafting.png|Soulash crafting menu|1280x720px]]


== Screenshots ==
== Screenshots ASCII version ==
[[File:SoulashAmazonCamp.png]]
[[File:SoulashRevenge.gif]]
[[File:SoulashEquipmentScreen.png]]
[[File:SoulashGroundshatter.gif]]
[[File:SoulashForest.png]]
[[File:Rain_heavy.gif]]
[[File:SoulashDragonBreath.gif]]
[[File:SoulashArmorBreaker.gif]]
[[File:SoulashHealingWave.gif]]
[[File:SoulashLightning.gif]]

Latest revision as of 16:50, 17 April 2022

Soulash
Alpha Project
Developer Artur Śmiarowski
Theme Dark Fantasy
Influences D&D, Warhammer, American Gods
Released 03 May 2019 (demo)

21 June 2019 (alpha) 04 March 2022 (stable)

Updated 17 April 2022
Licensing Commercial
P. Language C++
Platforms Windows
Interface GUI, Keyboard, Mouse
Game Length Medium
Official site of Soulash


Description

A forgotten god versus the whole world. A dark being, ready to regain his might using souls ripped from hundreds of enemies. Soulash is a turn-based combat-heavy roguelike told from the villain's point of view, where an open world exists only for the pleasure of complete destruction. From gnome villages, through dwarven keeps, into the hot deserts, with massive Capital City and the Black Pyramid - everything is to conquer, destroy and cover in blood.

Free demo available on Steam: https://store.steampowered.com/app/1623210/Soulash/

  • Stable version 1.0 is scheduled for the 4th of March 2022, you can watch the trailer here.
  • Alpha version 0.7 is available since 18th December 2021, there was no new trailer released.
  • Alpha version 0.6 is available since 25th September 2021, there was no new trailer released.
  • Alpha version 0.5 is available since 5th December 2020, there was no new trailer released.
  • Alpha version 0.4 is available since 22nd February 2020, there was no new trailer released.
  • Alpha version 0.3 is available since 19th October 2019, you can watch the trailer here.
  • Alpha version 0.2 is available since 21st June 2019, you can watch the trailer here.

Main Features

  • Huge open world made out of 350 alternative regions, with multiple starting positions, alternative routes to victory, 8 professions, and 15 races, making the game replayable with lots of interesting locations to discover, and character builds to try.
  • Tactical turn-based combat with more than 150 abilities available, against hundreds of different enemies, including over 50 powerful unique enemies, bosses, and gods to beat.
  • Destructible terrain and different weather effects that affect combat situations, the world is changed by your actions forever.
  • Interesting story told through character monologues, dialogues, and location descriptions during encounters.
  • Tons of useful loot, everything used by your opponents is dropped when they die, including powerful artifacts and magic items.
  • In-game modding tools with Steam Workshop integration - for even more content!
  • Steam leaderboards and achievements integration for competitive players.
  • No limits to summon count for necromancers!

State of development

Soulash is complete as of 1.0 version released on the 4th of March 2022! You can follow Soulash news on Twitter and Discord

Screenshots

Soulash character creation screen.png Soulash modding tools.png Soulash vampire necromancer.png Soulash Inventory.png Soulash crafting menu

Screenshots ASCII version

SoulashRevenge.gif SoulashGroundshatter.gif Rain heavy.gif