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- 21:20, 18 January 2011 diff hist +18 m Talk:Precise Permissive Field of View
- 22:23, 17 January 2011 diff hist +478 LambdaHack alpha template
- 22:01, 17 January 2011 diff hist +216 N LambdaHack a stub
- 21:56, 17 January 2011 diff hist +17 List of roguelikes by name →L
- 02:29, 15 December 2010 diff hist +437 Talk:Precise Permissive Field of View advertising my new algo
- 02:27, 15 December 2010 diff hist −2 m Talk:Permissive Field of View
- 02:26, 15 December 2010 diff hist +508 N Talk:Permissive Field of View advertising my new algo
- 02:02, 15 December 2010 diff hist −2 m Digital field of view →How do I implement it?
- 02:00, 15 December 2010 diff hist +326 Digital field of view →How do I implement it?
- 14:33, 27 November 2010 diff hist +41 Discussion:Field of Vision →Other points for consideration
- 14:14, 27 November 2010 diff hist +341 Discussion:Field of Vision →Other points for consideration
- 14:00, 27 November 2010 diff hist +1,127 Discussion:Field of Vision →Other points for consideration
- 01:50, 27 November 2010 diff hist +17 Discussion:Field of Vision clarification based on oook
- 01:46, 27 November 2010 diff hist −6 m Discussion:Field of Vision typo
- 00:41, 7 October 2006 diff hist +1 Roguelike Dev FAQ →How do they find / follow the player?
- 00:17, 7 October 2006 diff hist +16 Roguelike Dev FAQ →How do I make good quests?
- 00:15, 7 October 2006 diff hist −1 Roguelike Dev FAQ →Which stories are possible for a roguelike?
- 00:14, 7 October 2006 diff hist 0 Roguelike Dev FAQ →Which stories are possible for a roguelike?
- 00:12, 7 October 2006 diff hist −5 Roguelike Dev FAQ →Do roguelikes have to be done in [[ASCII]] text?
- 00:10, 7 October 2006 diff hist +295 Roguelike Dev FAQ →Do roguelikes have to be done in [[ASCII]] text?