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- 03:19, 3 January 2012 diff hist +431 Recommended reading
- 02:39, 3 January 2012 diff hist +955 Recommended reading Add Intro to Algorithms, some descriptions.
- 16:21, 2 January 2012 diff hist +1,364 Recommended reading Add books
- 15:51, 2 January 2012 diff hist +343 Recommended reading Add AOSA
- 15:24, 2 January 2012 diff hist +187 Recommended reading Add RPG history books
- 15:09, 2 January 2012 diff hist +1,399 Recommended reading Add books
- 14:43, 2 January 2012 diff hist −51 m Recommended reading
- 14:39, 2 January 2012 diff hist +502 Recommended reading Add development books
- 14:27, 2 January 2012 diff hist +1,002 Recommended reading Add development books
- 14:02, 2 January 2012 diff hist +1,122 Recommended reading Add design books
- 13:39, 2 January 2012 diff hist +316 Recommended reading Add Game Feel
- 13:28, 2 January 2012 diff hist +1 m Recommended reading
- 13:28, 2 January 2012 diff hist +349 Recommended reading Added Artificial Intelligence for Games
- 12:23, 2 January 2012 diff hist +1,302 N Recommended reading Created page
- 21:32, 20 December 2011 diff hist −82 Guild SPAM Undo revision 26209 by Chruse Arroyo (talk)
- 08:57, 21 October 2011 diff hist 0 m Rule and Event Systems
- 08:56, 21 October 2011 diff hist +125 m Rule and Event Systems
- 12:37, 20 October 2011 diff hist +417 Rule and Event Systems Added clarification about event systems and event-driven programming.
- 12:30, 20 October 2011 diff hist +1,921 N Rule and Event Systems Created page
- 16:47, 8 October 2011 diff hist +160 Entity Component System Add link to A Handful of Components article