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  • = Roguelike Game AI overview = and since I'm interested in roguelike games, I thought I'd write
    1 KB (206 words) - 12:02, 30 September 2010
  • <td>[http://www.roguelikeradio.com/ Roguelike Radio], [http://gruesomegames.com/irdc2012/11.%20Darren%20Grey%20-%20The%20 [[category: Roguelike games]]
    5 KB (652 words) - 16:48, 6 April 2015
  • |theme = [[Horror in Roguelike Games | Horror]] [[Category:Commercial games]]
    665 bytes (89 words) - 13:21, 29 November 2016
  • The 2017 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 16 and 17 of September 2017. Thi ...s to encourage more releases and updates, from minor bugfixes to whole new games. Don't let your game sit in the shadows as you tweak and polish - '''come j
    860 bytes (130 words) - 15:07, 18 September 2017
  • ...ently working on [[Xenomarine]], a sci-fi graphical roguelike. My previous games include Hyperlines, a fast-paced tetris-style puzzle game for iOS.
    214 bytes (30 words) - 02:36, 26 September 2016
  • [[Category:Roguelike games]]
    230 bytes (39 words) - 22:04, 24 December 2012
  • '''Fortune cookie''' is an [[item]] sometimes found in roguelike games. It can be eaten to obtain a random hint (sometimes false) (aka a [[rumor]]
    353 bytes (53 words) - 06:29, 21 January 2009
  • <td>[http://www.roguelikeradio.com/ Roguelike Radio], [http://gruesomegames.com/irdc2012/11.%20Darren%20Grey%20-%20The%20 [[category: Roguelike games]]
    3 KB (398 words) - 14:16, 18 March 2015
  • ...at contentious what exactly separates '''major roguelikes''' from [[stable games]]. We should not be suprised about this. The major roguelikes list is see ...r" and/or "influential". Nonetheless, we could build a list by adding any roguelike which anyone to believe meet that threshold, and see if the result become u
    2 KB (283 words) - 23:28, 9 November 2016
  • {{game-stable| name = The Hunger Games |influences = [[NetHack]], The Hunger Games
    2 KB (307 words) - 04:14, 12 December 2023
  • '''In the House of Silence''' is a commercial horror roguelike inspired by The Night Land by William Hope Hodgson and the works of H. P. L ...ory:Commercial games]] [[Category:Horror roguelikes]] [[Category:Roguelike games]] [[Category:Coffeebreak roguelikes]]
    993 bytes (134 words) - 14:19, 23 June 2021
  • These games, while not completed during the [[7DRL Contest 2006]], deserve no less hono * [[Chris Morris]]: [[Linerogue]] - roguelike heavily based on lightcycles, March 3rd, 2006.
    264 bytes (34 words) - 08:46, 28 July 2010
  • ...he brave ones challenged the myth. Thus it was that the second [[Seven Day Roguelike Challenge]] was announced. * [[Slash]]: [[Mt. Drash: the Roguelike]]
    2 KB (225 words) - 05:45, 16 June 2009
  • ...Basin intends to be a central knowledge base for everything related to the Roguelike genre, as well as a detailed directory of Roguelikes. ...Roguebasin is also an appropriate location to place permanent articles on roguelike theory, whether or not they are original research.
    2 KB (329 words) - 23:22, 14 June 2023
  • ...m.es/2013/12/best-of-2013-roguelike-likes/ Free Indie Games (Best of 2013: Roguelike-likes)] ...apershotgun.com/2013/04/03/live-free-play-hard-the-weeks-finest-free-indie-games-23/ Rock Paper Shotgun]
    2 KB (167 words) - 19:12, 10 November 2015
  • {{game-beta| name = Roguelike Library for Java |features = Roguelike Library
    3 KB (219 words) - 20:54, 23 March 2009
  • ...intention of this service is to facilitate the broader release of popular games that might otherwise be overlooked by Valve and its employees. Steam Greenlight was the focus of Episode 46 of [[Roguelike Radio]].
    400 bytes (59 words) - 23:25, 26 December 2012
  • |site = http://games.kosek.com/game/magician.html}} ...h casual gamers and hardcore roguelike fans alike. Featuring all classical roguelike concepts like randomization, full-keyboard support or perma-death with some
    3 KB (396 words) - 14:59, 29 November 2016
  • ...s the creator of [[Dungeon Crawl]], the most recent of the major roguelike games. He is no longer an active RL developer. * [http://groups.google.pl/group/rec.games.roguelike.misc/browse_thread/thread/ac297256d166eca6/b18ebee40ba05f12 The end of Craw
    389 bytes (69 words) - 21:16, 20 September 2006
  • A dungeon represents one of the possible areas where a roguelike game is played. Dungeons are subterranean mazes of rooms interconnected by In some other games, there is a [[wilderness]] or some other kind of overworld, from which you
    2 KB (362 words) - 14:07, 18 May 2012

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