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  • |games = in development... ...Engineer and often use Ruby so I decided to go with what I know and code a roguelike in Ruby. I've spent a day or so on it so far with lots still to do.
    625 bytes (107 words) - 11:58, 29 September 2009
  • ...[[Seven Day Roguelike Challenge]] invited developers to produce a complete roguelike game in seven short days. The challenge dates were set for 3-11 March 2018. * [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?
    6 KB (769 words) - 20:16, 28 February 2019
  • A casino is a gambling establishment. The best known casino in a roguelike game is the one in [[ADOM]]. Casinos also play a significant part in [[Elon * In games with magical cards or dice, they might be acquired here.
    681 bytes (117 words) - 08:33, 25 July 2009
  • Gold, coppers or silver is a basic money points currency in roguelike games.
    650 bytes (106 words) - 01:52, 18 February 2022
  • ...nsgames.retroremakes.com/7drl-reviews/ Cymon's Games] reviewed and Cymon's Games visitors voted on their choices for Best in Show, Visual Presentation, and | http://code.google.com/p/underbooks-roguelike/
    6 KB (837 words) - 22:09, 25 April 2017
  • sick peter is a stealth roguelike in which you play a terminally ill four-year old Jewish boy who is looking ...at the London event, and presented it there alongside a load of cool other games. Ooh, and Peter Molyneux (the real one) was there!
    1 KB (190 words) - 00:10, 17 March 2014
  • Egoboo gathers its inspiration from the Roguelike genre of games. However, unlike Roguelikes, Egoboo uses 3D graphics and is played in real
    1 KB (187 words) - 04:19, 6 March 2014
  • ...mary of information on how to translate [[NetHack]] or other [[roguelike]] games into other languages. .../pl.rec.gry.komputerowe.roguelike/topics newsgroup] pl.rec.gry.komputerowe.roguelike for more information.
    5 KB (667 words) - 09:41, 24 August 2014
  • The Wizard's Lair is a Roguelike in the spirit of the Mystery Dungeon series, in which the hero(you) is task ...hen it has evolved from being an Ultima-like RPG to a more classical-style Roguelike.
    2 KB (310 words) - 16:43, 29 November 2016
  • ...lete themetic and gameplay overhaul. Practically speaking it's a brand new roguelike.</p> [[category:Stable games]]
    5 KB (757 words) - 09:39, 10 March 2013
  • '''''Xenocide''''' is a futuristic roguelike developed by [[Jakub Debski]] since 2002. * An assortment of various pills (like [[potion]]s in other games) and tools
    2 KB (331 words) - 04:10, 6 March 2014
  • JavaScript roguelike toolkit, modelled slightly after [[libtcod]]. Twitter: https://twitter.com/ ...tutorial is available [http://www.codingcookies.com/2013/04/01/building-a-roguelike-in-javascript-part-1/ here].
    2 KB (293 words) - 03:19, 9 January 2023
  • <td>[http://www.roguelikeradio.com/ Roguelike Radio], [http://gruesomegames.com/irdc2012/11.%20Darren%20Grey%20-%20The%20 [[category: Roguelike games]]
    8 KB (1,124 words) - 12:17, 22 September 2014
  • For tactical games, such as roguelikes, it is very important how individual cells in the game ...s also often struggle to understand that they can move diagonally, as most games outside the genre have only 4-way movement.
    7 KB (1,092 words) - 14:27, 16 April 2017
  • A Roguelike Space Adventure, currently in [https://store.steampowered.com/app/551620/Ap ...stic roguelikes]] [[Category:Open ended roguelikes]] [[Category:Commercial games]]
    2 KB (316 words) - 05:28, 26 July 2023
  • ...egacy features mouse-based controls, AI allies, and animations. The first Roguelike to be developed by wire_hall_medic. Legacy is a [[Coffeebreak roguelike]] with the classic goal of making your way to the evil overlord's castle, a
    2 KB (312 words) - 05:13, 22 August 2012
  • It's a roguelike based on the Space Empires games by [http://www.malfador.com Malfador Machinations]. The Jraenar have invade
    1 KB (182 words) - 13:07, 19 March 2014
  • ...for other players to make a move. Instead, there is a system called the ''Roguelike Theory of Relativity''. Based on Nethack, it uses a core game engine with p ...as required, and can (mostly) recover after a crash. Players can also save games and can now select a role and race.
    3 KB (369 words) - 00:13, 28 July 2022
  • ...e game world; however, you can also use any techniques from other computer games genres, or even try to develop your own. ...ead go with a graphical display. There are some adventure and role-playing games that have a character display similar to the one roguelikes use, but it doe
    6 KB (735 words) - 12:34, 8 January 2020
  • Fida'i is unlike other roguelike games in that you are much physically weaker than most of the game's enemies and
    1 KB (232 words) - 04:52, 16 March 2014

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