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  • |games = [[X@COM]], [[Cogmind 7DRL]], [[Cogmind]], [[POLYBOT-7]], others * [[X@COM]] - Tactical roguelike (2011-present)
    648 bytes (76 words) - 12:10, 12 March 2018
  • == Roguelike games supporting Mac OS == ...ist represents both games that have been compiled natively to Mac OS X and games that were developed in Java and are therefore platform independent. The onl
    975 bytes (146 words) - 20:59, 5 January 2011
  • |games = MarioRL == GAMES ==
    560 bytes (72 words) - 21:10, 18 August 2013
  • |developer = [[User:JadeVaultGames|Jade Vault Games]] |platforms = Xbox LIVE Indie Games
    446 bytes (57 words) - 12:55, 29 November 2016
  • === Roguelike Games for Palm OS ===
    116 bytes (11 words) - 08:45, 15 April 2009
  • |influences = Text Based Games ...is just a simple program that have subprograms (programs, games, roguelike games!). So that's why i named it Virtual Console OS.
    881 bytes (120 words) - 23:55, 21 January 2013
  • The '''Roguelike Restoration Project''' is an attempt to "restore" legacy roguelikes designe As of June 2014, the following games are unstable and only available in source form:
    2 KB (254 words) - 04:42, 13 October 2019
  • Rats are one of the most common monsters in roguelike games. ...ame implement such a role. Rats may be encountered singly or in groups. In games where monsters can rapidly multiply, this power can represent the formation
    919 bytes (159 words) - 16:01, 22 October 2011
  • [[Category:Roguelike games]] [[category:Stable games]]
    3 KB (538 words) - 19:46, 23 June 2015
  • [[Category:Roguelike games]]
    100 bytes (15 words) - 15:02, 8 July 2014
  • ....archive.org/web/20050204190930/http://tvilsom.org:80/roguelike/ Roguelike Games Genealogy].
    196 bytes (25 words) - 07:35, 17 May 2017
  • DNDX (Dungeons and Dragons Extreme) is a pseudo roguelike created by [[Slash]] based on the ancient game Dungeons and Dragons # 1 by [[Category:Roguelike games]]
    277 bytes (41 words) - 12:47, 24 February 2023
  • |games = [[Stellar Edge]] ...b developer from Oklahoma City, USA using C# and Libtcod to make roguelike games.
    347 bytes (44 words) - 22:32, 19 May 2017
  • {{gameinfo| name = FOR - A Fallout-like Roguelike ...is a roguelike based on the mechanics and setting of the Fallout series of games, currently in early development.
    765 bytes (96 words) - 04:31, 30 December 2013
  • A totally awesome series of Nintendo games which started on the N64 which are a fanboy's wet dream... who DOESN'T wann [[Category:Roguelike games]]
    335 bytes (55 words) - 12:21, 12 November 2012
  • http://games.bill-lowe.co.uk/players/7drl/ [[Category:Roguelike games]]
    145 bytes (22 words) - 11:30, 3 March 2014
  • [[Category:Roguelike games]] Vogroth Dawn is a fantasy Roguelike written in [[Rust]]. It is currently in a pre-alpha stage.
    516 bytes (62 words) - 04:24, 13 December 2014
  • The Endless Dungeons is new graphical Roguelike consisting of 8 character classes, hundreds of monster types, and 99 random [[Category:Roguelike games]]
    768 bytes (112 words) - 21:56, 10 March 2013
  • ...lly-functioning combat and character system derived from the Elder Scrolls games, and eventually an overworld with quests, guilds, cities, etc. ...ial, include race selection and an attribute system like the Elder Scrolls games.
    1 KB (147 words) - 03:43, 31 May 2017
  • ...ogue]]''. Thus BSD enabled the spread of the entire [[roguelike]] genre of games. ...de. The last BSD distributions had not only Rogue, but two other roguelike games with sources: ''[[Hack]]'' and ''[[Larn]]''.
    1 KB (172 words) - 12:30, 1 October 2006

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