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  • ..., thereby avoiding any contact with the positive energies that traditional healing spells tap into. This spell, when targeted at an undead under one's contro
    697 bytes (104 words) - 11:49, 22 March 2009
  • ...buy healing on a regular basis. You are dying from the start and only the healing keeps you going. If you can make enough money, your family will live happi
    1 KB (192 words) - 07:51, 25 April 2012
  • ...ain purpose in roguelike games is offering services ([[quests]], training, healing) or [[shop | goods]] to player.
    260 bytes (36 words) - 09:29, 1 August 2008
  • * Progression based healing - no boring rest key spamming! == Progression Based Healing ==
    3 KB (398 words) - 02:17, 19 May 2017
  • * Tome of Healing
    297 bytes (39 words) - 11:48, 22 March 2009
  • *Healing
    445 bytes (59 words) - 19:21, 21 March 2009
  • * Tome of Healing
    434 bytes (65 words) - 11:45, 22 March 2009
  • * Tome of Healing
    416 bytes (61 words) - 11:48, 22 March 2009
  • * Tome of Healing
    504 bytes (79 words) - 11:49, 22 March 2009
  • * Tome of Healing
    754 bytes (115 words) - 11:45, 22 March 2009
  • * Tome of Healing
    690 bytes (106 words) - 11:50, 22 March 2009
  • * Tome of Healing
    851 bytes (141 words) - 11:49, 22 March 2009
  • *Don't use healing, especially spells. * +1 Piety for healing enemies (allowing them to suffer longer) or vampiric healing
    6 KB (922 words) - 21:28, 1 March 2011
  • #create a healing potion (70% chance) ...point at random in this line, there's a 70% chance (or 7 in 10) you get a healing potion, and so on, with all the appropriate chances.
    11 KB (1,805 words) - 01:36, 7 May 2018
  • #create a healing potion (70% chance) ...point at random in this line, there's a 70% chance (or 7 in 10) you get a healing potion, and so on, with all the appropriate chances.
    12 KB (1,867 words) - 02:42, 23 September 2016
  • ...10 elements available to the player. As there are no items/levelling, and healing is free, in order to succeed the player simply has to keep on his toes and
    1 KB (153 words) - 11:53, 15 March 2011
  • time & healing, then, using the Shattering Light War Hammer one of his
    2 KB (247 words) - 11:35, 22 March 2009
  • *Tome of Healing ====Tome of Healing====
    7 KB (960 words) - 19:25, 21 March 2009
  • ...r shooting zombies, collecting ammunition, armor suits, medikits and using healing globes. Notable thing is shots are animated.
    2 KB (240 words) - 17:28, 16 November 2013
  • ''Dungeon Monkey'''s dungeons are non-persistent. It has no healing over time — the only way to heal is to use fountains that are hidden
    2 KB (238 words) - 19:25, 16 May 2017
  • /* a very basic healing that just maxes out the hitpoints */ /* after a healing takes place, the AI no longer needs survival nor health */
    7 KB (956 words) - 08:11, 25 September 2013
  • *Healing spells are core, and are used to restore lost life: *Mage - Average stats, +50% healing and damage spells. Sees 2 spaces in passageway (makes getting first hit eas
    5 KB (945 words) - 16:30, 19 December 2012
  • * [[Cogmind]], though it does not use hunger, uses the lack of healing to similar extent. The player may only heal after they reach a new level, l === Allow Healing ===
    11 KB (1,849 words) - 02:10, 19 May 2017
  • * KI HEALING: Uses KI to heal wounds. * FASTER HEALING: The character healing factor (based on Endurance) gains a +2 bonus.
    6 KB (927 words) - 10:42, 17 March 2012
  • ...[magic]], [[potion]]s, and [[scroll]]s. A game may also have a non-magical healing [[skill]] to restore hit points.
    1 KB (207 words) - 05:56, 16 May 2011
  • ...robably the best, because their racial power eventually provides excellent healing powers. Russians are also worth considering for intrinsic confusion resista ...Phase Door is pretty vital to buy time to reload a gun or use some of that healing.
    4 KB (745 words) - 06:36, 21 November 2009
  • ...tios. For example, suppose your dungeon has thirty levels, and you weight healing potions like so: No matter which level the hero is on, there are two possible healing potions, with the larger having half the chance of occurrence as the smalle
    6 KB (829 words) - 14:39, 30 August 2014
  • While you have no ranged weapon or healing potions on hand, experience has taught you that you should be able to acqui
    2 KB (301 words) - 17:41, 16 November 2013
  • ...ssing "Spontaneous Healing," the ability to turn any prepared spell into a healing spell of the same level. (Some argue that since the Cleric has one of the b ...e does not have "Spontaneous Healing" (something in later editions, though healing spells remain part of their spell selection) and the ability to [[Turn Unde
    12 KB (1,978 words) - 05:36, 13 June 2017
  • #create a healing potion item = GameObject(x, y, '!', 'healing potion', colors.violet)
    19 KB (3,192 words) - 23:52, 16 October 2017
  • * Find healing shrines and hidden rooms.
    1 KB (178 words) - 10:47, 9 May 2011
  • #create a healing potion item = Object(x, y, '!', 'healing potion', libtcod.violet)
    20 KB (3,198 words) - 01:32, 7 May 2018
  • * There seems to be a bug with unconscious player healing. If the player recruits some more adventurers while a character is recoveri
    2 KB (347 words) - 03:07, 31 May 2017
  • * Find healing shrines and hidden rooms.
    1 KB (183 words) - 12:53, 7 May 2010
  • #create a healing potion item = Object(x, y, '!', 'healing potion', libtcod.violet)
    20 KB (3,260 words) - 02:41, 23 September 2016
  • ...character can pick traits as they level up to add bonuses, such as faster healing or the ability to set enemies on fire. '''Healing'''
    5 KB (904 words) - 23:25, 1 May 2017
  • helping another, including healing, attacking, stealing from, giving
    3 KB (515 words) - 18:04, 28 March 2008
  • Effects involve healing, curing, creating protective auras, giving benefits to caster or target cre Enchantments, spells of nature, protection, and healing. Favored by priests, druids, and paladins.
    5 KB (737 words) - 21:02, 5 August 2018
  • * Naturalist - class powers are elemental and nature centered; get good healing early
    2 KB (308 words) - 04:04, 6 March 2014
  • ...and increasing the cap as well. It also heals you, and is the only way of healing you have. Spells need a certain minimum amount of MP to cast, and will do m
    3 KB (439 words) - 22:37, 5 November 2013
  • ...ells from a distance, supporting your companions with magical projectiles, healing or various buffs. Most spells in the game can be ally-targeted to allow for
    3 KB (426 words) - 20:33, 27 May 2021
  • ...ysterious outcast "monster". You'll need all the weapons at your disposal: healing herbs, powerful shields and blades, magical beads and pouches and a curious ...racter restores HP gradually through using turns or more quickly by eating healing herbs.
    6 KB (923 words) - 16:51, 29 November 2016
  • ...rink it. Then its effect will be applied to the character who drank it. (A healing potion will heal some HP, or a teleport potion will teleport the player awa
    3 KB (545 words) - 21:23, 27 March 2016
  • healing coma.
    3 KB (444 words) - 11:10, 18 May 2014
  • for preserve. You will probably also want a tome of healing of healing will offer heal, cure poison, and major heal. A
    19 KB (3,380 words) - 16:09, 21 October 2017
  • Healing Potions (Not fully refactored)
    3 KB (360 words) - 05:40, 29 July 2009
  • '''Staff of Healing'''
    3 KB (386 words) - 14:38, 16 September 2020
  • ...te value (there is over-eating, too!), and the chance of hitpoint gain via healing the closer it is to zero
    3 KB (456 words) - 23:11, 6 March 2016
  • .... Just modify the ''place_objects'' function to choose at random between a healing potion and a lightning bolt scroll, the same way it's done with monsters: #create a healing potion (70% chance)
    20 KB (3,072 words) - 11:06, 8 December 2018
  • * No medicine (potions of healing or whatever) (like Christ.Scientists)
    4 KB (609 words) - 05:16, 19 July 2011
  • .... Just modify the ''place_objects'' function to choose at random between a healing potion and a lightning bolt scroll, the same way it's done with monsters: #create a healing potion (70% chance)
    20 KB (3,128 words) - 01:34, 7 May 2018
  • .... Just modify the ''place_objects'' function to choose at random between a healing potion and a lightning bolt scroll, the same way it's done with monsters: #create a healing potion (70% chance)
    20 KB (3,190 words) - 02:41, 23 September 2016
  • *spell-casting boni/penalties/mods (healing is more effective on holy ground)
    3 KB (484 words) - 14:24, 13 January 2015
  • ...idated an attack that would do damage, or your standard throwing items and healing items. This was planed to give you something to head to other than the boss
    4 KB (736 words) - 14:34, 18 May 2017
  • ...give an assortment of benefits - speed, see through walls, light, speed up healing, increase protection.
    3 KB (508 words) - 18:38, 8 August 2020
  • The method returns false if the effect could not be applied (for example healing someone who is not wounded). The effect is healing the target if amount is positive or hurting him if amount is negative. The
    14 KB (1,756 words) - 08:48, 20 July 2022
  • * Magic: magic missile, force bolt, death, healing, digging, identify, magic mapping, teleport, speed, confusion, wishing, bli
    3 KB (369 words) - 00:13, 28 July 2022
  • imagine a combat where you keep getting hurt and quaffing Healing potions --
    5 KB (831 words) - 11:14, 15 May 2012
  • Facing off a Dire Wolf over a healing pool at the edge of a cliff.
    4 KB (680 words) - 09:19, 22 February 2017
  • *'''Healing Spells''' **'''Healing''': Restores the player to full hit points, but is of limited use in combat
    16 KB (2,596 words) - 02:39, 3 March 2014
  • #create a healing potion item = GameObject(x, y, '!', 'healing potion', colors.violet,
    23 KB (3,216 words) - 00:00, 17 October 2017
  • #create a healing potion item = Object(x, y, '!', 'healing potion', libtcod.violet, item=item_component)
    24 KB (3,421 words) - 02:55, 23 September 2016
  • ...cesses of the soul of the human. The nurse can also make medicines to help healing the body
    8 KB (1,261 words) - 16:42, 29 November 2016
  • ...an: melee attack, follow an ennemy, open doors, flee, pick up items, drink healing potion, cast firebolt, react when their possessions are stolen/or destroyed
    7 KB (972 words) - 04:18, 31 May 2017
  • NEW Added mushrooms of healing that can be found in the forest NEW Added healing potions of varying strength
    26 KB (4,511 words) - 01:33, 30 December 2012
  • ..., equip and unequip items in the correct slots, can eat, drink, sleep, use healing places (portions of map that heal the characters standing on it), be damage
    5 KB (931 words) - 20:33, 11 February 2011
  • #create a healing potion (70% chance) item = GameObject(x, y, '!', 'healing potion',
    30 KB (4,111 words) - 08:06, 30 May 2017
  • item_chances['heal'] = 35 #healing potion always shows up, even if all other items have 0 chance #create a healing potion
    39 KB (5,521 words) - 02:59, 23 September 2016
  • #create a healing potion (70% chance) item = GameObject(x, y, '!', 'healing potion',
    32 KB (4,449 words) - 13:15, 31 May 2017
  • #create a healing potion (70% chance) item = Object(x, y, '!', 'healing potion', libtcod.violet, item=item_component)
    30 KB (4,323 words) - 02:56, 23 September 2016
  • * Healing, Dying and HP ...y support character in the team. Over time she learns debuffs and advanced healing and protection abilities to further aid her team without having to go too f
    27 KB (4,349 words) - 18:34, 12 June 2013
  • #create a healing potion (70% chance) item = Object(x, y, '!', 'healing potion', libtcod.violet, item=item_component)
    33 KB (4,664 words) - 02:57, 23 September 2016
  • ...pses of dead monsters as food. In some games, food can have [[magic]]al or healing effects. Some games challenge the player to escape starvation by limiting t
    5 KB (878 words) - 14:13, 13 October 2010
  • * Allow healing buffs to stack
    6 KB (958 words) - 00:49, 20 February 2020
  • storage, jars of leeches and other healing oddments. Medical library.
    7 KB (1,110 words) - 03:42, 3 June 2009
  • ...tems, don't block (it would be silly if you couldn't stand right next to a healing potion!), so each object will have an extra "blocks" property. We'll also t
    13 KB (2,014 words) - 01:33, 7 May 2018
  • You have to manage your limited resources (e.g. food, healing potions)
    7 KB (969 words) - 02:24, 8 October 2022
  • ...tems, don't block (it would be silly if you couldn't stand right next to a healing potion!), so each object will have an extra "blocks" property. We'll also t
    13 KB (2,079 words) - 02:40, 23 September 2016
  • item_chances['heal'] = 35 # healing potion always shows up, even if all other items have 0 chance # create a healing potion
    43 KB (6,062 words) - 17:51, 24 April 2020
  • item_chances['heal'] = 35 #healing potion always shows up, even if all other items have 0 chance #create a healing potion
    43 KB (6,119 words) - 03:00, 23 September 2016
  • ...depending on their colour, for example double damage, or convert damage to healing. If you or a mob attacks when standing on an effect they get the benefit of
    8 KB (1,465 words) - 11:42, 3 June 2015
  • ...tems, don't block (it would be silly if you couldn't stand right next to a healing potion!), so each object will have an extra "blocks" property. We'll also t
    13 KB (2,159 words) - 15:10, 26 December 2017
  • #create a healing potion (70% chance) item = Object(x, y, '!', 'healing potion', libtcod.violet, item=item_component)
    32 KB (5,113 words) - 01:54, 24 November 2012
  • ...prove your level, you will need to gain experience by fighting enemies and healing allies as well as finding artefacts. As there is only one artefact per dung ...8", "9") the more power the enemies have. They have the same attacking and healing capabilities as you have, so keep an eye on them!
    69 KB (10,702 words) - 08:41, 1 May 2016
  • * Hunt -- The monster finds and attacks some other monster, perhaps healing by killing it.
    8 KB (1,337 words) - 14:46, 13 January 2015
  • #create a healing potion (70% chance) item = Object(x, y, '!', 'healing potion', libtcod.violet, item=item_component)
    37 KB (5,276 words) - 02:58, 23 September 2016
  • ...astic elements that may be present. Acupuncture/acupressure techniques for healing (as well as traditional herbal medicine) are very appropriate.
    10 KB (1,624 words) - 19:13, 21 March 2009
  • ...example, a potion of healing, you will in future recognise all potions of healing. healing. If you lose all of your hp you Die.
    64 KB (11,136 words) - 17:55, 21 March 2009
  • ...or be attacked must have it. It holds hit points, maximum hit points (for healing), defense and attack power.
    21 KB (3,275 words) - 08:39, 30 May 2017
  • ...s class name because it's more generic. It can be used by most food items, healing scrolls and whatever may give HP to the player.
    16 KB (2,355 words) - 09:19, 20 July 2022
  • ...or be attacked must have it. It holds hit points, maximum hit points (for healing), defense and attack power.
    21 KB (3,290 words) - 01:32, 7 May 2018
  • ...or be attacked must have it. It holds hit points, maximum hit points (for healing), defense and attack power.
    21 KB (3,352 words) - 02:40, 23 September 2016
  • ...e points. Being full brings added regeneration, while hunger stops normal healing. Eating these corpses in some cases causes additional special side-effects
    16 KB (2,659 words) - 04:47, 22 October 2017
  • will use healing magic/potions on self; fights cautiously but not you are attacked by goblin B! goblin A drinks a healing potion! <br>
    27 KB (4,503 words) - 12:07, 12 November 2012
  • ...ning]], animating objects, cloning oneself, etc. are not attacks, nor is [[healing]] the character an attack, although it is useful to consider how an ally mi
    12 KB (1,994 words) - 07:38, 27 April 2011
  • ...armour, potions, scrolls, food...). Leave detail (e.g. how much the minor healing potion heals you by) for later. Think about how the items will be used and silly romp no matter what else you've tried, cutting the rate of healing
    84 KB (14,660 words) - 05:51, 22 June 2021
  • ...vents here (ex. the Wizard will always be able to tell the poison from the healing potion and etc).
    21 KB (3,523 words) - 18:11, 22 September 2022
  • Hippocrates : Healing
    27 KB (4,086 words) - 08:46, 17 April 2015
  • ...site can be used as many times as you wish, making them the best method of healing in the game and very valuable. As such, finding an abandoned one is exceedi
    25 KB (4,394 words) - 14:34, 17 January 2022
  • ...se up enough hit points to cause him to choose between resting and using a healing potion. A player can "lose" an encounter, in the sense of spending an undes ...ated but significant treasure is not. (The game does regenerate items like healing potions and food rations, of course.) This also provides the player with a
    71 KB (11,706 words) - 15:26, 24 November 2022