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- | updated = Jan 31, 2002 (Amiga port)458 bytes (57 words) - 22:04, 25 April 2017
- }}This clone of Moria (Amiga version) with the first 20 levels is free to download from the website. '''Notable differences from the Amiga version of Moria : '''3 KB (428 words) - 12:52, 13 May 2021
- * Realm of Sendai (Amiga CRPG)926 bytes (132 words) - 15:22, 2 December 2017
- |platforms = [[Linux]], [[DOS|MS-DOS]], [[Mac OS | Mac Classic]], Atari ST, Amiga, [[Unix|*NIX]] ...a to be ported to various other computer systems such as IBM-PC, Atari ST, Amiga, Macintosh, Apple IIGS, VM/SP, Archimedes.5 KB (845 words) - 09:49, 9 January 2021
- |platforms = [[DOS]], [[UNIX]], [[Amiga]], VMS, [[Windows]] Ularn v1.6, released in 2004, is available for Windows and Amiga. Source is available for other systems (v1.5 is known to compile for variou5 KB (779 words) - 11:58, 21 March 2022
- *[[Amiga Hack]]2 KB (293 words) - 13:08, 8 January 2020
- The graphics are based on a retro-style look and feel, mimicking the Amiga era somewhat with a few modern touches, and animated elements such as flame2 KB (310 words) - 16:43, 29 November 2016
- ...S]] classic, [[DOS]], [[Windows | Win32]], OS/2, BeOS, SunOS, QNX, Classic Amiga. It is a 32/64 bit compiler. It is quite compatible with Borland Pascal and2 KB (217 words) - 02:57, 25 October 2021
- ...n game-creating tools like STOS and GFA Basic on the Atari ST, AMOS on the Amiga then finally onto decent languages such as C, C++ and x86 assembler on the3 KB (440 words) - 11:39, 3 June 2015
- ...ating from Angband beyond its 2.1.1c update. Zceband 2.1.2 was released on Amiga and [[DOS]], and 2.1.3 was released on PPC, 68020+, and [[Mac OS X]] Macint3 KB (407 words) - 02:12, 19 May 2017
- |platforms = [[Amiga]], [[Linux]], [[Mac]], [[MS DOS]], OS/2, [[Windows]], [[Raspberry Pi]], Ste ...rsion 3.3.3) and freely available for Windows, DOS, Linux, OSX, NetBSD and Amiga (FreeBSD support has been dropped with R101 due to the rotten state of Fre9 KB (1,493 words) - 23:18, 29 January 2019
- |platforms = [[Windows]], Windows CE, MS-DOS, [[Mac|Macintosh]], Amiga, RISC OS, OS/2, [[Unix]] ....4, there were ports to Windows, various IBM machines, OS/2, Linux and the Amiga (at least). This rewrite also made the code much easier to understand, thu8 KB (1,286 words) - 22:59, 21 February 2022
- ...a 1.0.0: Apr 08, 1993 [by "Johann Gambolputty" (Thomas H Davies); based on Amiga 1.1] Henrik Harmsen's Amiga port [graphics + UMoria]24 KB (2,206 words) - 12:31, 24 December 2012
- ...sembly language and has since then created games on several platforms from Amiga 500 to modern PCs, now including the latest business models with licensing5 KB (777 words) - 14:51, 29 November 2016
- |platforms = Binaries: Amiga, [[Mac OS | Mac Classic]], [[Mac OS X]], [[DOS|MS-DOS]], OS/2, [[Windows]];6 KB (845 words) - 12:42, 14 October 2015
- When I first played Moria on my friends Amiga in 1990, I was instantly12 KB (1,853 words) - 06:48, 22 March 2009
- ...p://www.angband.pwp.blueyonder.co.uk/ Angband Variants Page], dedicated to Amiga variants.19 KB (2,155 words) - 06:12, 5 December 2023
- |platforms = Amiga, Atari, [[Linux]], [[Mac]], [[Windows]]/[[DOS|Msdos]], OS/2, [[NetHack_for_14 KB (2,211 words) - 15:13, 27 July 2022
- ...hunger or decaying lightsource (most annoying features ever). I liked the Amiga version's tile set. No player classes - I can be a fighter and wizard simul48 KB (8,446 words) - 10:23, 14 July 2014