Difference between revisions of "Splunge"

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|updated = 1 March 2011
|updated = 1 March 2011
|language = C++
|language = C++
|platforms = [[Linux]]
|platforms = [[Linux]], [[Windows]]
|licensing = [[Open Source]]
|licensing = [[Open Source]]
|features = N/A
|features = N/A
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}}


Splunge is an ASCII Roguelike being developed in C++ using the [[Libtcod]] library. It is currently in early development stage, gameplay being quite basic. Binaries are available from the Sourceforge page for Linux, but it can be compiled on any system capable of using Libtcod.
Splunge is an ASCII Roguelike being developed in C++ using the [[Libtcod]] library. It is currently in early development stages, playable and amusing but still quite basic. Binaries are available from the Sourceforge page for Linux and Windows, but with a bit of kludging it can be compiled on any system capable of using Libtcod.
 
Current Version: 0.3dev

Latest revision as of 08:32, 19 March 2011

Splunge
Alpha Project
Developer Guy Paterson-Jones
Theme Fantasy
Influences Nethack, Crawl
Released N/A
Updated 1 March 2011
Licensing Open Source
P. Language C++
Platforms Linux, Windows
Interface ASCII
Game Length N/A
Official site of Splunge


Splunge is an ASCII Roguelike being developed in C++ using the Libtcod library. It is currently in early development stages, playable and amusing but still quite basic. Binaries are available from the Sourceforge page for Linux and Windows, but with a bit of kludging it can be compiled on any system capable of using Libtcod.

Current Version: 0.3dev