Difference between revisions of "Tales of Maj'Eyal"

From RogueBasin
Jump to navigation Jump to search
m (new date standard)
m (update version no)
 
(85 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{game-major|name = T.o.M.E.
{{game-major|name = T.o.M.E.
|developer = [[DarkGod]], various Dark Priests
|developer = [[DarkGod]], various Dark Priests
|released = 1998 Oct 24
|released = Oct 24 1998 (May 11 2010 for ToME 4)
|updated = 2006 Sep 24 (2.3 / [[Alpha]] 3.0)
|updated = May 29, 2023 (version 1.7.5)
|language = [[C]]/[[Lua]]
|language = [[C]], [[Lua]]
|platforms = [[Windows]],[[Unix]],[[OSX]],...?
|platforms = [[Windows]],[[Unix]],[[Mac OS X]]
|theme = Fantasy, Tolkien
|theme = [[Fantasy]]
|features = Too many to list
|licensing = [[Open Source]], [[GPL3]]
|licensing = Open Source, Freeware
|interface = [[ASCII]], [[OpenGL]], [[Keyboard]], [[Mouse]]
|interface = [[ASCII]], [[SDL]], [[Keyboard]]
|site = http://te4.org/
|site = http://t-o-m-e.net/
|influences = Tolkien, Anne McCaffrey
|influences = Tolkien
|length = 12-24 hours
|length = long
}}
}}
{{angbandvariant}}
{{wasangbandvariant}}


T.o.M.E. stands for either '''The Tales of Middle Earth''' or '''The Troubles of Middle Earth'''.
'''Tales of Maj'Eyal''', more commonly known as ToME or ToME4, is an open-source fantasy roguelike. Development first began in 1998 as ''[[PernAngband]]'', a Pern-inspired [[Angband]] variant, then later became known as ''[[Troubles of Middle Earth]]'' and ''[[Tales of Middle Earth]]''. With the release of ToME4 in 2010, the game was rewritten entirely, complete with an original high fantasy setting and storyline.


It was previously known as PernAngband but changed its name.
ToME4 runs on [[T-Engine]], a game engine developed by DarkGod which provides several useful features for developers writing their own roguelikes. T-Engine also supports third-party addons to ToME.
ToME has its roots in [[Angband]] (it was a [[Zangband]] 2.2.0 variant at its inception) but has since then been changed so much that the upcoming 3.0.0 version might not be much of a variant anymore code-wise (and feature-wise too but that's harder to define).


The latest versions have been split (and will continue to be split even more in 3.0.0) into a game [[RogueLike Engines|engine]] called [[T-Engine]] and a game [[Module|module]] which is the thing players actually call ToME.
In 2013 ToME was [[Steam Greenlight|greenlit]] and is now available for purchase on [http://store.steampowered.com/app/259680 Steam], one year later it was released on GOG.com [http://www.gog.com/game/tales_of_majeyal], though the game remains free for download on the official website (with in-game special features for donators).


The goal is to allow anyone to create her/his own game without the hassle of coding all the annoying bits, and in the case where nothing too fancy is needed to do so without coding any scripts.
==Notable features==
* Graphical tiles, music and sound effects
* Mouse control
* Multiple game modes and difficulties, with the option of playing in traditional [[permadeath]] mode, an adventure mode with limited lives, or exploration mode with unlimited lives
* [[Skill]] point based character progression organised into talent trees
* Combat abilities with cooldowns and resource management
* Ingame chat system
* Freeform [[Quests|questing]]
* Many unlockable races, subraces, classes and class specialization
* Support for modules and addons through [[Lua]]


Some notorious ToME features (but far from the only ones):
==Related links==
* [[Skill]] points based character progression
* [http://te4.org Homepage]
* Freeform [[Quests|quests]] (only very few obligatory quests)
* [http://www.gog.com/game/tales_of_majeyal ToME on GOG.com]
* Special levels
* [http://darkgod.itch.io/tales-of-majeyal ToME on itch.io]
* Multiple dungeons and towns with a large wilderness
* [http://store.steampowered.com/app/259680 ToME on Steam]
* Schools of magic-based spell system
* [http://te4.org/wiki/wiki Wiki]
* Lots of very different races, subraces, classes and class specialization
* [http://te4.org/addons/tome Addons]
* Tolkien themed (not completely strict)
* [http://te4.org/wiki/Tome_history History]
* [[Lua]] [[Scripting|scripted]]
[[Category:stable games]]
* Support for modules
[[Category:Open source]]
 
It has a [http://www.t-o-m-e.net home page], a [http://wiki.t-o-m-e.net/ wiki] and a [http://forum.t-o-m-e.net/ forum].
One can also check out the [http://modules.t-o-m-e.net/ ToME Library] where lots of user modules, packages and scripts are presented.
 
See also the [[WikiPedia:ToME|ToME]] entry on wikipedia.

Latest revision as of 06:16, 25 June 2023

T.o.M.E.
Major Roguelike
Developer DarkGod, various Dark Priests
Theme Fantasy
Influences Tolkien, Anne McCaffrey
Released Oct 24 1998 (May 11 2010 for ToME 4)
Updated May 29, 2023 (version 1.7.5)
Licensing Open Source, GPL3
P. Language C, Lua
Platforms Windows,Unix,Mac OS X
Interface ASCII, OpenGL, Keyboard, Mouse
Game Length 12-24 hours
Official site of T.o.M.E.


Tales of Maj'Eyal was an Angband variant


Tales of Maj'Eyal, more commonly known as ToME or ToME4, is an open-source fantasy roguelike. Development first began in 1998 as PernAngband, a Pern-inspired Angband variant, then later became known as Troubles of Middle Earth and Tales of Middle Earth. With the release of ToME4 in 2010, the game was rewritten entirely, complete with an original high fantasy setting and storyline.

ToME4 runs on T-Engine, a game engine developed by DarkGod which provides several useful features for developers writing their own roguelikes. T-Engine also supports third-party addons to ToME.

In 2013 ToME was greenlit and is now available for purchase on Steam, one year later it was released on GOG.com [1], though the game remains free for download on the official website (with in-game special features for donators).

Notable features

  • Graphical tiles, music and sound effects
  • Mouse control
  • Multiple game modes and difficulties, with the option of playing in traditional permadeath mode, an adventure mode with limited lives, or exploration mode with unlimited lives
  • Skill point based character progression organised into talent trees
  • Combat abilities with cooldowns and resource management
  • Ingame chat system
  • Freeform questing
  • Many unlockable races, subraces, classes and class specialization
  • Support for modules and addons through Lua

Related links