Difference between revisions of "Talk:C-Sharp Example of Dungeon-Building Algorithm"

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(Created page with 'Why all the empty lines? Isn't <small> <pre> public class dungen{ //max size of the map private int xmax = 80; //80 columns private int ymax = 25; //25 rows </pre> </small> …')
 
m (Hexman moved page Talk:Java Example of Dungeon-Building Algorithm to Talk:C-Sharp Example of Dungeon-Building Algorithm: The code example given is in C#. Though syntactically similar, C# is a different programming language created by Microsoft ...)
 
(No difference)

Latest revision as of 09:02, 2 June 2016

Why all the empty lines?

Isn't

public class dungen{
	//max size of the map
	private int xmax = 80; //80 columns
	private int ymax = 25; //25 rows

easier to read then:

public class dungen{

	//max size of the map

	private int xmax = 80; //80 columns

	private int ymax = 25; //25 rows

--Soyweiser 21:02, 31 January 2010 (UTC)