Talk:Complete Roguelike Tutorial, using python+libtcod

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Revision as of 16:07, 23 March 2011 by Rchandra (talk | contribs) (libtcod forum question)
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Currently, the semi-official discussion for this tutorial is available in the libtcod forum, at:

http://doryen.eptalys.net/forum/index.php?topic=328.0

Jotaf 16:47, 7 December 2009 (UTC)


My consern is the dotted borders around code. Why is the regular wiki style not enough? Especially the one-line snippets really attack the eyes. I now styling is kind of a matter of preference, but there are many reasons why standards (or de-facto standards) are used (I know, citation needed, and one can argue that the regular wiki style is bad, but it does suite millions of people after all, e.g. through Wikipedia...) Aave

Hey folks: can I suggest the following?
# Hello, world!
print "Hello, world!"
print (a + b) * 5
I think the code examples look substantially better without the heavily dotted borders and dark-grey background. If you want borders and a background, you could just use <div style="border: dotted 1px rgb(128,128,128); background-color: rgb(240,240,240);">...</div> or something like that:
# Hello, world!
print "Hello, world!"
print (a + b) * 5
My two cents, —Thomas Larsen 02:45, 6 June 2010 (UTC)
Yes, I had reservations about it too, but I couldn't find a different combination that I liked so I left it alone. Thanks for the tips, I changed the first section to Thomas's suggestion and it looks much better; I also went ahead and decided to make it a lighter solid border that doesn't look very different from a 1 pixel dotted line. Tell me what you think, if it's alright I'll change the rest too. A direct link. Jotaf 00:30, 10 June 2010 (UTC)
I think the new border and background colour are much better. My only suggestion would be to add padding: 5px; or something similar: the code is currently right up against the solid border, and it looks quite "cramped". Cheers, —Thomas Larsen 04:31, 13 June 2010 (UTC)
Done. You're right that the padding is a huge improvement. I updated all the code blocks to the new style. :) Jotaf 01:33, 24 June 2010 (UTC)

This is probably not the most sensible place to ask, but I'm wondering how long it usually takes to be confirmed at the libtcod forums. I went through much of the tutorial (it's quite nice!) and am now making a game (a conversion of a MegaMan board game one of my friends made - not really a roguelike, but some random generation), and it would be nice to be able to ask questions about libtcod. Rchandra 16:07, 23 March 2011 (UTC)