From RogueBasin
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− | ==crypt bug==
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− | exception when clicking "start" at character creation:
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− | JACK modDefense 2
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− | SON DISTANT bruit de combat volume: 0.0
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− | SON DISTANT cri d'agonie volume: 0.0
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− | SON DISTANT cri de Un chien volume: 0.0
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− | Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException:
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− | -9
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− | at mainPack.TerrainPanel.paint(TerrainPanel.java:792)
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− | at javax.swing.JComponent.paintChildren(Unknown Source)
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− | at javax.swing.JComponent.paint(Unknown Source)
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− | at mainPack.PanneauJeu.paint(PanneauJeu.java:198)
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− | [...]
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− | feel free to delete this after you've had a look at it. [[User:M|<b><i>[[User:M|–M]]<sup>[[User_talk:M|T]]</sup></i></b>]] 04:19, 28 Sep 2006 (CEST)
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− | ----
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− | Thanks, i will have a look to that.
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− | Do you mean when clicking the Start menuItem or when clicking the OK button in the character creation panel ? (the OK button i guess)
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− | PS: I think this is because the terrain panel is still repaint when the character is dead.
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− | A new terrain is loaded when restarting so the transition may cause nullexception in the repaint thread. (i wonder why this does not occur more often...)
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− | Luckily, if i'm right this is easy to fix :)
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− | -Crypt
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Latest revision as of 14:36, 28 September 2006