Talk:CryptRL

From RogueBasin
Revision as of 13:44, 28 September 2006 by Crypt (talk | contribs)
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Near future TO DO List (current version 0.6590) =


- no tourMonde() when @ is blocked by a wall

- fix the restart/animThread bug (add &&!an.getLeJeu().monde.perso.getMort() in TerrainPanel AnimThread while/if)

- "The switch between levels is odd: it takes a long time"

pack the save datas of one character in one serializable class instead of several files.

- "If there's only one thing to activate or talk to, don't show a choice dialog."

- "The minimap seems to give away the positions of things you can't see."

must fix that.

- start adding more complex outdoors generations (=>towns, etc)

- enlarge following creature checked area (when switching between levels)

- delete dead creatures from toGuard arrays (not for Animals)

- add a coward boolean. (sheep=>true) Always setFlee(true) when foe detected.

- several new spells and potions to add in order to take advantage of some recent features : friendship, ventriloquism, catwalk, etc.

- add a taming skill ?

- buy a lantern, kill morgoth



Far Future TO DO list:

- a lot.



Crypt.