Talk:Drakefire Chasm

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Revision as of 12:13, 20 April 2012 by Mort432 (talk | contribs) (Review)
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Jesus fucking Christ, balance the difficulty, god damn it! I'm getting tired of starting a game and being stoned to death by a horde of gnomes in under 10 turns! It's really bad balancing, as it's impossible to defend yourself adequetely from ranged attacks at such a low level. Furthermore, at level one, the majority of melee enemies are hard enough. This game needs some major balancing, it's virtually impossible to play. I managed to get to level two once, and even then when I went to the next level in the dungeon, where I emerged was... oh wait, A BIG FUCKING PIT FULL OF GNOMES!. Immediate stoning. What. Joy.

It's an awesome idea, and I quite like the graphical style and the gameplay core, but dear god balance this gameplay! You're supposed to be playing a Wyrmling, you should at least be able to defend yourself easily against gnomes and rats! Mort432 14:13, 20 April 2012 (CEST)