Difference between revisions of "Talk:Dungeons and Dragons"

From RogueBasin
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There is something wrong with the Wikitext on this page. I tried to add the following stuff and it would not make it in the same format. I recommend making the difference between editions clear; not everyone likes the ones that came after AD&D versions.
I finally managed to add all the OD&D through AD&D2 classes I mentioned on the talk page. I don't play the officially numbered "3rd ed." (which, excluding AD&D, was the 6th distinct edition, which you should still be able to see in the Wikipedia link I added in the article) or later, but maybe someone can list the classes from those, though they're not as classic, and are mostly more like the AD&D "kit classes" which had started as altered core or other classes, but led to an excess of classes, IMO. Nevertheless, they seem relevant for the list; I'm just not going to deal with them.--[[User:Darwin|Darwin]] ([[User_talk:Darwin|t]]|[[Special:Contributions/Darwin|c]]) 07:41, 13 June 2017 (CEST)
 
: Cavalier
: ''Variant Fighter''
: A cavalier is a version of a fighter described in the original <i>Unearthed Arcana</i>.
: Assassin
: ''Variant Rogue''
: An assassin has weaker rogue skills but has assassination and greater backstab skills.
 
: Bard
: ''Fighter/Rogue/Druid''
: A Bard starts out as a fighter and rogue, and later gains druid abilities.
 
Note that also 'mage' is a fantasy word you will not find in D&D. 'Magus' is the correct spelling. D&D says 'magic-user' or perhaps 'wizard,' but since the latter implies males, a more correct term would be 'magician.'--[[User:Darwin|Darwin]] 10:42, 29 June 2012 (CEST)

Revision as of 05:41, 13 June 2017

I finally managed to add all the OD&D through AD&D2 classes I mentioned on the talk page. I don't play the officially numbered "3rd ed." (which, excluding AD&D, was the 6th distinct edition, which you should still be able to see in the Wikipedia link I added in the article) or later, but maybe someone can list the classes from those, though they're not as classic, and are mostly more like the AD&D "kit classes" which had started as altered core or other classes, but led to an excess of classes, IMO. Nevertheless, they seem relevant for the list; I'm just not going to deal with them.--Darwin (t|c) 07:41, 13 June 2017 (CEST)