Difference between revisions of "The Abyss of Nah-Karr"

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(Milestone 2 Released!)
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{{gameinfo| name = The Abyss of Nah-Karr
{{gameinfo| name = The Abyss of Nah-Karr
|developer = [[Ddragoon]] aka John Sanderson
|developer = [[Ddragoon]] aka John Sanderson
|theme = Will probably be Fantasy
|influences = [[NetHack]], [[Rogue]]
|released = [[2005]]
|released = [[2005]]
|updated = [[2005]]
|updated = [[2005]]
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|licensing = [[Closed Source]], [[freeware]]
|licensing = [[Closed Source]], [[freeware]]
|interface = [[ASCII]], [[Keyboard]]
|interface = [[ASCII]], [[Keyboard]]
|length = Not Very Long, An hour to beat?
}}
}}


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Currently, there isn't much of a story for ANK but it will probably be something allong the lines of ... reach the bottom of the dungeon to kill "The Deamon of Nah-Karr" and get the whimsical gem. I will probably also leave it at a cliff hanger as I want to make an expantion pack (probably on the surface of the world). To begin with, though, there won't be much of a story.
Currently, there isn't much of a story for ANK but it will probably be something allong the lines of ... reach the bottom of the dungeon to kill "The Deamon of Nah-Karr" and get the whimsical gem. I will probably also leave it at a cliff hanger as I want to make an expantion pack (probably on the surface of the world). To begin with, though, there won't be much of a story.


== Future Changes ==
== Aims ==
Other features I would like to include would be multiplayer (surreal time), surface world, town, wilderness, etc.
Features I would like to include in the Final Version would be multiplayer (surreal time), surface world, town, wilderness, etc. Think HackBand and you'll get an idea of what i'm thinking :P


== Next Update: Milestone 2 ==
== Milestone 2: RELEASED! ==
I will soon be posting an update with multiple monsters, bidirectional dungeon movement (up and down) and an inventory. I have also added a Better AI.
ANK 0.3 Alpha is now available from the downloads page on the ANK Website. Amongst other things the main new features in this build are colour, a basic [[inventory]] and a simple [[AI]]. In my next release (some time in november) I will add a more functional Inventory, Pick-upable items, Attacking [[Monsters]] and A Final Level! I hope you look forward to it!
P.s. sorry about the lack of forums I will install them over the next week hopefully!


'''Due 1st October 2005'''
'''Due 1st October 2005'''

Revision as of 09:07, 1 October 2005

The Abyss of Nah-Karr
Developer Ddragoon aka John Sanderson
Theme Will probably be Fantasy
Influences NetHack, Rogue
Status Alpha (Internal v0.3)
Released 2005
Updated 2005
Licensing Closed Source, freeware
P. Language C++
Platforms Windows
Interface ASCII, Keyboard
Game Length Not Very Long, An hour to beat?
Official site of The Abyss of Nah-Karr


The Game

ANK is a roguelike game (similar to NetHack or Angband). From the site you will be able to access the forums, recent updates or even code modifications. ANK is my first game that I have ever made in C++. If you wish to you can join the team e-mail me, currently I wouldn't mind a person to help code a 2d graphics engine for animated tiles.

Story

Currently, there isn't much of a story for ANK but it will probably be something allong the lines of ... reach the bottom of the dungeon to kill "The Deamon of Nah-Karr" and get the whimsical gem. I will probably also leave it at a cliff hanger as I want to make an expantion pack (probably on the surface of the world). To begin with, though, there won't be much of a story.

Aims

Features I would like to include in the Final Version would be multiplayer (surreal time), surface world, town, wilderness, etc. Think HackBand and you'll get an idea of what i'm thinking :P

Milestone 2: RELEASED!

ANK 0.3 Alpha is now available from the downloads page on the ANK Website. Amongst other things the main new features in this build are colour, a basic inventory and a simple AI. In my next release (some time in november) I will add a more functional Inventory, Pick-upable items, Attacking Monsters and A Final Level! I hope you look forward to it! P.s. sorry about the lack of forums I will install them over the next week hopefully!

Due 1st October 2005

Webpage

The Homepage is: http://members.lycos.co.uk/nahkarr

Ddragoon