Difference between revisions of "The Smith's Hand"

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|released = 2014
|released = 2014
|updated = 2014 (7drl)
|updated = 2014 (7drl)
|language = [[Cpp|C++]]
|language = [[C++]]
|platforms = Linux, Windows
|platforms = [[Linux]], [[Windows]]
|genre =  
|genre =  
|site = http://www.zincland.com/7drl/smith
|site = http://www.zincland.com/7drl/smith
|licensing = open source (BSD), freeware
|licensing = [[BSD]], [[Freeware]]
|interface = [[Graphical tiles]] (which are of characters!), Keyboard
|interface = [[Graphical tiles]] (emulated [[ASCII]]), [[Keyboard]]
|length = about an hour
|length = ~1 hour
}}
}}
{{Coffeebreak}}
{{Coffeebreak}}

Latest revision as of 03:36, 31 May 2017

The Smith's Hand
7DRL
Developer Jeff Lait
Theme shopkeeper
Influences DragonVale
Released 2014
Updated 2014 (7drl)
Licensing BSD, Freeware
P. Language C++
Platforms Linux, Windows
Interface Graphical tiles (emulated ASCII), Keyboard
Game Length ~1 hour
Official site of The Smith's Hand


The Smith's Hand is a coffeebreak roguelike


About

The Smith's Hand is a Seven Day Roguelike written for the Eighth Annual Seven Day Roguelike Challenge. Coding on this game ceased 168 hours after it started.

An earthquake has opened a mysterious cave in the mountains north of your village. Fortunately, this time all the villagers properly followed the elder's advice. Rather than risk life and limb searching it for the vicious orcs that may lie within, we all wisely left this task to professional adventurers.

As the village smith, it is your task to make sure these adventurers have the equipment they need to defeat whatever evil lies within the cave.

And no one will think it amiss if the village should grow richer in the process...

Unique/rare features

  • You aren't an adventurer, instead you are the village smith!
  • An economic simulator that will make you rethink the prices you pay in your next RPG.

Versions and platforms

The Smith's Hand is written in C++ and is available for Windows, Linux. Source code is provided so it may be ported to any platform with libtcod and SDL.

Game related links