Difference between revisions of "The Temple of Torment"

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|influences = [[Diablo]], [[Baldur's Gate]], [[ADOM]], [[Dungeons_and_Dragons | d20]]
|influences = [[Diablo]], [[Baldur's Gate]], [[ADOM]], [[Dungeons_and_Dragons | d20]]
|released = Jan 2014
|released = Jan 2014
|updated = 6th May 2014 (Beta 7)
|updated = 3rd Jun 2014 (Beta 8)
|licensing = [[Freeware]], [[Closed Source]]
|licensing = [[Freeware]], [[Closed Source]]
|language = [[Python]] + [[libtcod]]
|language = [[Python]] + [[libtcod]]

Revision as of 19:36, 3 June 2014

The Temple of Torment
Beta Project
Developer Aukustus
Theme Fantasy
Influences Diablo, Baldur's Gate, ADOM, d20
Released Jan 2014
Updated 3rd Jun 2014 (Beta 8)
Licensing Freeware, Closed Source
P. Language Python + libtcod
Platforms Windows
Interface ASCII, Tiles, Keyboard
Game Length < 2 hours
Official site of The Temple of Torment


Description

The game is set in a fictional area called Faywyn. The main objective is to end the demon attacks that have been coming from somewhere below the temple of Undershire, the so called The Temple of Torment.

Features

  • Graphical tiles from Fernando "Endorya" Pereira and Adam Bolt's free Angband tileset
  • Shops
  • Eating
  • Multiple quests
  • Optional perma-death (Hardcore Mode)
  • Everything calculated with a simulated d20 (Incompatible with d20 System)

Locations

  • Marwal: The main town in the game. Here are all the npc's.
  • Undershire: The ruined town containing the main dungeon.
  • Mines: Location for one quest
  • The Temple of Torment: The main dungeon containing over 30 levels.

Classes

  • Fighter: melee character
  • Paladin: melee character
  • Monk: melee character
  • Ranger: ranged character
  • Rogue: ranged character
  • Bard: ranged character
  • Cleric: caster character
  • Sorcerer: caster character
  • Druid: caster character

Development