Difference between revisions of "The Temple of Torment"

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* Deities
* Deities
* Optional perma-death (Hardcore Mode)
* Optional perma-death (Hardcore Mode)
* Party Members
* Everything calculated with a simulated d20 (Incompatible with d20 System)
* Everything calculated with a simulated d20 (Incompatible with d20 System)



Revision as of 16:29, 12 September 2015

The Temple of Torment
Stable game
Developer Aukustus
Theme Fantasy
Influences Diablo, Baldur's Gate, ADOM, d20
Released Jan 2014 (Alpha 1)
Updated 12th Sep 2015 (Stable 7.0)
Licensing Freeware, Closed Source
P. Language Python + libtcod
Platforms Windows, Linux
Interface ASCII, Tiles, Keyboard, Mouse
Game Length 8+ hours
Official site of The Temple of Torment


Description

The Temple of Torment is a fantasy roguelike with stronger focus on plot, quests and interaction with npc's.

The game is set in a fictional area called Faywyn. The main objective is to end the demon attacks that have been coming from somewhere below the temple of Undershire, the so called The Temple of Torment.

Features

  • Mouse support
  • Graphical tiles from Fernando "Endorya" Pereira and Adam Bolt's free Angband tileset
  • Shops
  • Eating
  • Diseases
  • Multiple quests
  • Deities
  • Optional perma-death (Hardcore Mode)
  • Party Members
  • Everything calculated with a simulated d20 (Incompatible with d20 System)

Locations

  • 24 world map locations
  • Caves
  • Villages
  • Fortifications

Quests

  • Features 29 different quests
  • Side quests are unlocked when progressing inside the main dungeon

Classes

  • Fighter
  • Paladin
  • Monk
  • Barbarian
  • Ranger
  • Rogue
  • Bard
  • Cleric
  • Sorcerer
  • Druid
  • Warlock

Platforms

  • Tested on Windows XP, 7 and 8, 32bit and 64bit
  • Tested on Debian 32bit and 64bit with Wine

Development