Difference between revisions of "Traction Edge"

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|influences = UFO/Xcom
|influences = UFO/Xcom
|released = 19th September 2010
|released = 19th September 2010
|updated =  
|updated = 18th September 2011
|licensing = [[GPLv3]]
|licensing = [[GPLv3]]
|language = C++
|language = C++

Revision as of 09:56, 18 September 2011

Traction Edge
Alpha Project
Developer Mongrol
Theme Steampunk
Influences UFO/Xcom
Released 19th September 2010
Updated 18th September 2011
Licensing GPLv3
P. Language C++
Platforms Linux
Interface
Game Length
Official site of Traction Edge


Traction Edge is top down squad fighting game with roguelike mechanics and a steampink theme. You choose agents and their equipment for each map then proceed to kill everything on the opposing side. Current version features three fixed levels to fight through.

Story

Pulled from the comfortable surroundings of your village constabulary and recruited into a shadowy government agency, you are drawn into an inexplicable mystery of disappearing townsfolk and strange sentient mechanical contraptions. Slowly you uncover a sinister plot that appears to have no aim nor instigators. Who is behind these atrocities in Victorian England? and what is the Traction Edge?

Features

Major Features Implemented

  • Fully destructable terrain
  • Ranged weapons
  • Reaction Fire
  • Skill system
  • FSM AI Framework

Planned

  • Melee
  • Procedural Maps
  • XP spend and skill progression
  • Tech tree and research system
  • Item interaction

Development

Traction Edge was last released for ARRP 2011. It is distributed as source only and requires cmake and SFML 1.6 to build.