Difference between revisions of "TrollSlayer"

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http://users.adam.com.au/savre/bin/trollslayer.zip
{{game-7drl|name = Troll Slayer
|developer = [[Corremn]]
|influences = Warhammer
|theme = Warhammer
|released = 2010 Mar 14
|language = [[Cpp|C++]], [[OpenGL]], [[SDL]]
|platforms = [[Windows]]
|licensing = [[Freeware]]
|interface = [[ASCII]] (Graphical Ascii Tiles)
|site = http://trollslayer.googlecode.com/
|length = <30 mins
}}
 
A submission for the [[7DRL Contest 2010|2010]] [[7DRL]] challenge.
 
== Features ==
:Rage/Fatigue plays a huge part of the game
:Dungeon was carved out using A* based algorithm.
:Multiple attacks and critical effects.
:10 levels
 
==Screen Shot==
http://users.adam.com.au/savre/screenshots/trollslayer_0.png

Latest revision as of 10:13, 7 November 2011

Troll Slayer
7DRL
Developer Corremn
Theme Warhammer
Influences Warhammer
Released 2010 Mar 14
Updated {{{updated}}}
Licensing Freeware
P. Language C++, OpenGL, SDL
Platforms Windows
Interface ASCII (Graphical Ascii Tiles)
Game Length <30 mins
Official site of Troll Slayer


A submission for the 2010 7DRL challenge.

Features

Rage/Fatigue plays a huge part of the game
Dungeon was carved out using A* based algorithm.
Multiple attacks and critical effects.
10 levels

Screen Shot

trollslayer_0.png