Difference between revisions of "Ultima Ratio Regum"

From RogueBasin
Jump to navigation Jump to search
(Updated release date.)
(Updated with new screenshots from the current build, and a link to the 'Great Alpha Consultation'.)
Line 18: Line 18:


More can be found at the U.R.R. info page on [http://www.ultimaratioregum.co.uk/game/info/ my website], or the U.R.R. [http://www.ultimaratioregum.co.uk/game/ development blog] which updates twice weekly on Tuesdays and Saturdays, and will cover all parts of the development process.
More can be found at the U.R.R. info page on [http://www.ultimaratioregum.co.uk/game/info/ my website], or the U.R.R. [http://www.ultimaratioregum.co.uk/game/ development blog] which updates twice weekly on Tuesdays and Saturdays, and will cover all parts of the development process.
'''LATEST''': take part in the [http://www.ultimaratioregum.co.uk/game/2011/10/10/the-great-alpha-consultation/ 'Great Alpha Consultation'] and have your say on the initial release!


== Features ==
== Features ==
Line 31: Line 33:
- No limit to the size of armies the player can equip and command
- No limit to the size of armies the player can equip and command


- 300+ types of creatures including hundreds of unique NPCs
- 300+ types of creatures  


- 14 varied creature languages
- 14 varied creature languages
Line 43: Line 45:
== Screenshots ==
== Screenshots ==


NEW 23/9/2011:
NEW 10th October 2011:
 
http://www.ultimaratioregum.co.uk/game/files/2011/08/Cyclops-encounter.png
 
http://www.ultimaratioregum.co.uk/game/files/2011/08/A-wild-hydra.png
 
Older:


http://www.ultimaratioregum.co.uk/game/files/2011/09/Around-the-map.png
http://www.ultimaratioregum.co.uk/game/files/2011/09/Around-the-map.png
Line 54: Line 62:


http://www.ultimaratioregum.co.uk/game/files/2011/09/Minimaps.png
http://www.ultimaratioregum.co.uk/game/files/2011/09/Minimaps.png
Older:


http://www.ultimaratioregum.co.uk/game/files/2011/08/Fire.png
http://www.ultimaratioregum.co.uk/game/files/2011/08/Fire.png


http://www.ultimaratioregum.co.uk/game/files/2011/08/Sludge.png
http://www.ultimaratioregum.co.uk/game/files/2011/08/Sludge.png

Revision as of 14:47, 10 October 2011

Ultima Ratio Regum
Alpha Project
Developer Mark Johnson
Theme Fantasy, Strategy Games
Influences ADOM, Dwarf Fortress
Released ~Winter 2011 (alpha)
Updated
Licensing Closed Source
P. Language Python
Platforms Windows
Interface ASCII, Keyboard
Game Length
Official site of Ultima Ratio Regum


About

Ultima Ratio Regum is the early stages of a `strategy roguelike`. Which is to say, that while you have the option of adventuring on your own, large numbers of allies can be recruited to your cause and commanded. While humans, elves and dwarves are likely the most willing to follow you, almost any creature - including legions of Titans, Demons, Minotaurs, Liches, and even some of the Undead - can be turned to your cause given the right encouragement, and aid you in forces potentially numbering in the hundreds. You have no fixed objective; rather, a complex dynamic world with diverse factions to be allied with or battled against.

More can be found at the U.R.R. info page on my website, or the U.R.R. development blog which updates twice weekly on Tuesdays and Saturdays, and will cover all parts of the development process.

LATEST: take part in the 'Great Alpha Consultation' and have your say on the initial release!

Features

Due to its provenance between roguelikes and strategy games, it has a number of unusual or unique features:

- Over 170,000 spawnable weapons

- Complex AI with their own motivations, loyalties and objectives

- Dozens of factions and species to gather support from

- No limit to the size of armies the player can equip and command

- 300+ types of creatures

- 14 varied creature languages

- Fully modelled sight, hearing, and stealth mechanics

- No in-built quests; pick your own allegiances and objectives

New 12/9/2011: World-generation, and 2,000,000+ square overworld!

Screenshots

NEW 10th October 2011:

Cyclops-encounter.png

A-wild-hydra.png

Older:

Around-the-map.png

Cyclops-target.png

Hydra-target1.png

And a minimap, incomplete and complete:

Minimaps.png

Fire.png

Sludge.png