Difference between revisions of "Unexplored"

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Unexplored is a roguelite developed by Ludomotion, currently available on steam. It is heavily inspired on [[Brogue]], but features realtime gameplay and brand new generation technology.  
Unexplored is a roguelite developed by Ludomotion, currently available on [http://store.steampowered.com/app/506870/ Steam Early Access]. It is heavily inspired on [[Brogue]], but features realtime gameplay and brand new generation technology.  


The basic premise of the game is to entire the Dungeon of Doom, defeat the Dragon at level 20, and escape back up with the Amulet of Yendor. The game has all trappings of a roguelike: dungeon crawling fun, unidentified potions and scrolls and perma-death. It is a roguelite because the gameplay is realtime, the combat is action based, and there is some minor carry over between runs: gold found in a run can be used to buy extra starting equipment on a next run.
The basic premise of the game is to entire the Dungeon of Doom, defeat the Dragon at level 20, and escape back up with the Amulet of Yendor. The game has all trappings of a roguelike: dungeon crawling fun, unidentified potions and scrolls and perma-death. It is a roguelite because the gameplay is realtime, the combat is action based, and there is some minor carry over between runs: gold found in a run can be used to buy extra starting equipment on a next run.


It is still in development. Projected full release is in October/November 2016.
It is still in development, but the game is fully playable: all the core features are present. Projected release is in October/November 2016.

Revision as of 12:10, 31 August 2016

Unexplored is a roguelite developed by Ludomotion, currently available on Steam Early Access. It is heavily inspired on Brogue, but features realtime gameplay and brand new generation technology.

The basic premise of the game is to entire the Dungeon of Doom, defeat the Dragon at level 20, and escape back up with the Amulet of Yendor. The game has all trappings of a roguelike: dungeon crawling fun, unidentified potions and scrolls and perma-death. It is a roguelite because the gameplay is realtime, the combat is action based, and there is some minor carry over between runs: gold found in a run can be used to buy extra starting equipment on a next run.

It is still in development, but the game is fully playable: all the core features are present. Projected release is in October/November 2016.