http://roguebasin.com/index.php?title=User:Blargdag&feed=atom&action=historyUser:Blargdag - Revision history2024-03-28T10:18:55ZRevision history for this page on the wikiMediaWiki 1.36.0http://roguebasin.com/index.php?title=User:Blargdag&diff=50235&oldid=prevBlargdag: category2020-11-06T23:02:56Z<p>category</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:02, 6 November 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is [[Tetraworld]], a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is [[Tetraworld]], a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td></tr>
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</table>Blargdaghttp://roguebasin.com/index.php?title=User:Blargdag&diff=50227&oldid=prevBlargdag at 21:19, 6 November 20202020-11-06T21:19:27Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:19, 6 November 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Hi, I'm a roguelike dev.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Hi, I'm a roguelike dev.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used to play <del style="font-weight: bold; text-decoration: none;">nethack </del>many years ago, even got 5-6 ascensions under my belt.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>First experience with a roguelike was <ins style="font-weight: bold; text-decoration: none;">[[</ins>Hack<ins style="font-weight: bold; text-decoration: none;">]]</ins>, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used to play <ins style="font-weight: bold; text-decoration: none;">[[Nethack]] </ins>many years ago, even got 5-6 ascensions under my belt.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is [[Tetraworld]], a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is [[Tetraworld]], a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td></tr>
</table>Blargdaghttp://roguebasin.com/index.php?title=User:Blargdag&diff=50213&oldid=prevBlargdag at 20:03, 6 November 20202020-11-06T20:03:04Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 20:03, 6 November 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used to play nethack many years ago, even got 5-6 ascensions under my belt.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used to play nethack many years ago, even got 5-6 ascensions under my belt.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is [<del style="font-weight: bold; text-decoration: none;">http://eusebeia.dyndns.org/tetraworld </del>Tetraworld], a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is [<ins style="font-weight: bold; text-decoration: none;">[</ins>Tetraworld<ins style="font-weight: bold; text-decoration: none;">]</ins>], a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td></tr>
</table>Blargdaghttp://roguebasin.com/index.php?title=User:Blargdag&diff=50212&oldid=prevBlargdag: link2020-11-06T19:53:25Z<p>link</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:53, 6 November 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used to play nethack many years ago, even got 5-6 ascensions under my belt.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used to play nethack many years ago, even got 5-6 ascensions under my belt.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is Tetraworld, a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is <ins style="font-weight: bold; text-decoration: none;">[http://eusebeia.dyndns.org/tetraworld </ins>Tetraworld<ins style="font-weight: bold; text-decoration: none;">]</ins>, a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div></td></tr>
</table>Blargdaghttp://roguebasin.com/index.php?title=User:Blargdag&diff=50211&oldid=prevBlargdag: Created page with "Hi, I'm a roguelike dev. First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used ..."2020-11-06T19:51:14Z<p>Created page with "Hi, I'm a roguelike dev. First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used ..."</p>
<p><b>New page</b></p><div>Hi, I'm a roguelike dev.<br />
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First experience with a roguelike was Hack, which I found accidentally while bored one day, typing random commands into my Uni's Unix terminal. Used to play nethack many years ago, even got 5-6 ascensions under my belt.<br />
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Dreamed for many years about writing my own roguelikes. Even attempted a few, with varying degrees of success. So far, the most promising one is Tetraworld, a mind-bending roguelike where the player moves in 4D space. (That's 4 dimensions of ''space'', btw, not 3D space + 1D time. Or if you prefer, this is a 5D game, with 4D space + 1D time. No time travel, though.) There's gravity (of the 4D variety), 4D water, 4D creatures currently implemented, and a whole bunch of exotic stuff planned.</div>Blargdag