User:Soyweiser

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Soyweiser
Alias Soyweiser
Projects FrankenRogue
Games none
Nationality Dutch
P. Languages C/C++, Java, others.
Official site of Soyweiser


Working on my own Talkie Talkie roguelike FrankenRogue


Old Roguelike Development Articles

If found on my harddrive a list of old roguelike development topics from the skoardy.demon.co.uk site (now dead). Some of them don't seem te be on this site yet.

Here is a list of all the subjects and authors. Sans email adresses of course. If any are needed/wanted etc just say on my talk page and I will provide them. I didn't just add them to the page because of copyright.


Dungeons and Mazes

   * Creating a Dungeon - Brian Bucklew
   * Dungeon-Building Algorithm - Mike Anderson 
   * Creating a Forest - Bryan Strait 
   * Fractal Landscapes - Mike Anderson
   * Populating The Dungeon Of Items & NPC's - Stuart George 
   * More Continuous Content - Joseph Swing 
   * Representing the Dungeon - Brian Bucklew 
   * Finding Explorable Regions - Ross Morgan-Linial 

Game Mechanics

   * Creating a Character - Brian Bucklew 
   * Random Names - Gero Kunter 
   * Random Name Generation Using Regular Expressions - Brian Robinson
   * Object Representation - Sean Middleditch 
   * Creating Inventories - Erno Tuomainen 
   * Inventory Abstraction - Kenneth Power 
   * Equipment Wear and Tear - Michael Heinich 
   * Representing Magick Spells - Sean Middleditch 
   * Programming Roguelike Magic - Juho Snellman 
   * Line of Sight - Tobias Downer 
   * Line of Sight - Steve Register
   * Computing LOS For Large Areas - Gordon Lipford 
   * An Efficient Observation Algorithm - Avier Taylor-Paul 
   * Field Of Vision - R????gis Dubois 
   * Ray-Tracing Field-of-View Demo - Greg McIntyre 
   * Simple Combat In The Dungeon - Brian Bucklew 
   * Randomiser Algorithms - Simon McGregor 
   * Time Tracking - Gwidon S. Naskrent 
   * Handing Out Experience - Rick Carson 
   * The Building of Towns - Michael Blackney 
   * Implementing Interesting Townfolk AI - Odin Jensen 
   * Roguelike AI - Doing It The Generic Way - Sami Hangaslammi

Gameplay

   * Story - George Petryk 
   * Allocating Experience and Character Advancement - Matthias E. Giwer 
   * Language in Roguelike Games - Esa Ilari Vuokko 

Multiplayer Fun

   * Sureal Time - Damian Bentley

Monsters

   * Plug-in Monster AI - Mike Anderson 
   * Tracking by Scent and Sound - Jim Crawford 
   * Monsters Who Carry - James Burton 
   * A Better Monster AI - Joseph Swing

Graphics

  * Pretty Pictures - Darren Hebden 

Sound

   * Sound & Music - James Burton 

Techy Stuff

   * Heap Space Conservation - Steve Segreto 
   * Compressing Savefiles - Ross Morgan-Linial 
   * Info Files - James Burton 
   * Stacktraces in gcc-compiled programs in Win32 and Linux-executables - Jurriaan Kalkman 
   * How To Write A Roguelike Game/Engine - Esa Ilari Vuokko 
   * Redefinable Keyboard Bindings - Stuart George

List of demon names

(from wikipedia, (lower case list also available, if you want leave a message). AAMON ABADDON ABALAM ABRAXAS AD-DAJJAL ADRAMELECH AESHMA AF AGALIAREPT AGARES AGIEL AGRAMON AHRIMAN ANGRA MAINYU AIM AKEM MANAH AKOMAN AKVAN ALA ALAL ALASTOR ALICHINO AL-A'WAR ALLOCES ALLU AL-MUKHANNATS AMAYMON AMDUSIAS AMMUT ANAMALECH ANZU AMON AMY ANDHAKA ANDRAS ANDREALPHUS ANDROMALIUS ANTICHRIST APEP APOPHIS APOLLYON ARJHANG-E DIV ARMAROS ASAG ASB'EL ASMODAI ASMODEUS ASTAROTH ASTARTE ASURA AZAZEL AZI DAHAKA BAAL BAAL SHAMEM BAGAT BALAM BALBERITH BALI RAJ BANSHEE BAPHOMET BARBARICCIA BARBAS BARBATOS BARTIMAEUS BATHIN BAZTUK BEELZEBUB BEHEMOTH BEHERIT BE'LAKOR BELIAL BELETH BELPHEGOR BERITH BHUTO IJO BIFRONS BIULE BOTIS BUER BUNE BUSHYASTA CAACRINOLAAS CAGNAZZO CAIM CALCABRINA CASTOR CHALKATURA CHARUN CHARUTH CHEMOSH CHO CHO CHUPACABRA CIMEJES CIRIATTO COALPRIN CORSON CROCELL CRONE CULSU DAJJAL DAGON DAMAR DANTALION DANJAL DAHAK DASA DASIM DECARABIA DEMOGORGON DEVIL DIV-E SEPID DIMMEA DJINN DMITRYUS DONN DRAGHINAZZO DREKAVAC DUMAH DUTH ELIGOS EMPUSA ERRTU ETRIGAN ETTIN EURYALE EURYNOME EURYNOMOS ELEKSHA FAMILIARS FARFARELLO FAQUARL FLEURETTY FOCALOR FORAS FORNEUS FURIES FURCAS FURFUR GADER'EL GAKI GENDERUWO GLASYA-LABOLAS GORGON GRAPHATHAS GREMORY GRIGORI GUSION HAAGENTI HALPHAS HANAN'EL HANTU HAURES HOETHRA HUMBABA IFRIT INCUBUS IPOS IBLIS ITHEA JABOR JALOUROUS JAVNA JELANGKUNG JERANGKONG JINN JIKININKI KABHANDA KASDAYE KA NI NA KITSUNE KOBAL KOKB'AEL KRAYL KULAK KUNTILANAK LABAL LABASU LA LLORONA LAMIA LEGION LECHIES LEAK LEYAK LEMPO LERAJE LEVIATHAN LIBICOCCO LILIM LILITH LILU LIOTHE LIX TETRAX LUCIFER LUCIFUGE ROFOCALE MALACODA MALPHAS MAMMON MARA MARICHA MARAX MARBAS MARCHOSIAS MASTEMA MASSELIR MASWATH MATHIM MCCUE MEDUSA MELCHIRESA MELIOTH MEPHISTOPHELES MERIHEM MERMEOTH MICTLANTECUHTLI MOJO MOLOCH MURMUR MUTTUKUMARU NAAMAH NABERIUS NABERUS NAPHULA NEKOMATA NEMAIDES NEPHONOS NEQA'EL NINURTA NIX NOUDA NYAI LORO KIDUL NYI RORO KIDUL ONOMATATH ONOSKELIS ORAY ORCUS ORIAX ORNIAS OROBAS OSE ONI OULOTEP PAIMON PAZUZU PENEMUE PHENEX PITHIUS POCONG PONTIANAK POPOBAWA PROCELL PRUFLAS PURSON QUEEZLE RAGING DEMON RAHAB RAHOVART RAIJU RAKSHASA RAMUTHRA RANGDA RAUM RAVANA RAZAKEL RIMMON RONOVE ROSIER RUBICANTE RUMJAL RUSALKA SABNOCK SAIKO SALLOS SALPSAN SAMAEL SATAN SATANACHIA SCARMIGLIONE SCOX SCREWTAPE SEERE SEMYAZZA SET SHAITAN SHANDA SHAX SHEDIM SHEZMU SIDRAGASUM SITRI STHENO STOLAS SUCCUBUS SURGAT TANNIN TARTARUCHI TCHUE TEMELUCHUS TEERAAL TELAL TETI TENGU THAMMUZ THREN THUBAR TIBBET TLALOC TRUKLET TUYUL TSABAR TZITZIMIME UTUKKU UMMU SYIBYAN VACCA VALEFAR VAPULA VASSAGO VEPAR VERRINE VINE VOLAC VUAL WENDIGO WEWE GOMBEL WORMWOOD XITRAGUPTEN XAPHAN YEQON YETER'EL YOKAI YOLE YUKI-ONNA ZAEBOS ZAGAN ZANKOU ZELUSROUS ZENO ZEPAR ZIMINAR ZMEU ZIN ZIZ ZOSA ZALNABU