Difference between revisions of "User:UltimaRatioRegum"

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My name’s Mark Johnson. I used to be a professional poker player, but these days I’m a Ph.D student at the University of York and the creator & developer of ‘''[[Ultima Ratio Regum]]''’, a roguelike game.  
My name’s Mark Johnson. I used to be a professional poker player, but these days I’m a Ph.D student at the University of York and the creator & developer of ‘''[[Ultima Ratio Regum]]''’, a roguelike game.  


I am currently working on a demo intended to show the complexity of the combat and the intelligence of the AI, which contains a number of concepts I’ve rarely seen in other roguelikes. You can find my game development blog at www.ultimaratioregum.co.uk/game/, and I hope to update on Roguebasin when I have the first demo/beta release out.
I am currently working on a demo intended to show the complexity of the combat and the intelligence of the AI, which contains a number of concepts I’ve rarely seen in other roguelikes. I have a [http://www.ultimaratioregum.co.uk/game/ game development blog] which I update weekly, and I hope to update on Roguebasin when I have the first demo/beta release out.

Revision as of 10:02, 3 October 2011

Hi there.

My name’s Mark Johnson. I used to be a professional poker player, but these days I’m a Ph.D student at the University of York and the creator & developer of ‘Ultima Ratio Regum’, a roguelike game.

I am currently working on a demo intended to show the complexity of the combat and the intelligence of the AI, which contains a number of concepts I’ve rarely seen in other roguelikes. I have a game development blog which I update weekly, and I hope to update on Roguebasin when I have the first demo/beta release out.