Difference between revisions of "Valhalla"

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== Classes ==
== Classes ==


Currently there are only twelve character classes: four basic, four advanced and four more advanced classes (which are available upon reaching character level 50 and 100): Freelancer, which becomes an Expert, and then a Master; Warrior, which becomes a Knight, and then a Templar; Thief, which becomes a Rogue, and then an Assasin; Mage, which becomes a Warlock, and then a Necromancer.
Currently there are only twelve character classes: four basic, four advanced and four more advanced classes (which are available upon reaching character level 50 and 100):
 
{| class="wikitable"
! style="width: 33%" | 1 - 49
! style="width: 33%" | 50 - 99
! style="width: 33%" | 100 - ...
|-
| Freelancer
| Expert
| Master
|-
| Warrior
| Knight
| Templar
|-
| Thief
| Rogue
| Assassin
|-
| Mage
| Warlock
| Necromancer
|}


The number of received stats per level and formulas of calculation of secondary stats directly depends on the chosen class of the character.
The number of received stats per level and formulas of calculation of secondary stats directly depends on the chosen class of the character.

Revision as of 00:30, 17 June 2012

Zero-Player Game
Developer Iniquitatis
Theme Fantasy
Influences Diablo, Dungeon Crawl Stone Soup
Status Alpha
Released 2012 Apr 22
Updated 2012 Jun 17 (Build 43)
Licensing Closed Source
P. Language FreeBASIC
Platforms Windows
Interface ASCII, Keyboard
Game Length unlimited
Official site of Zero-Player Game


Description

ZPG is a program in which the user selects a name and a class for a generic hero character, and the program proceeds to use this data to show a projection of their progress in the form of a character sheet that updates every second.

The entire game is displayed in blue ASCII. However, the font color and the background color can be changed in settings.

The character sheet shows:

  • Character Name
  • Character Class
  • Character Level
  • Character Experience
  • Primary Stats
    • Strength
    • Agility
    • Intelligence
  • Secondary Stats
    • Damage (Minimum and Maximum value)
    • Defense
    • Health (Current and Maximum value)
    • Mana (Current and Maximum value)
  • Inventory
  • Time Elapsed
  • Current Currency (Gold)

Upon levelling, the character recieves some random new equipment and a few stat bonuses.

Classes

Currently there are only twelve character classes: four basic, four advanced and four more advanced classes (which are available upon reaching character level 50 and 100):

1 - 49 50 - 99 100 - ...
Freelancer Expert Master
Warrior Knight Templar
Thief Rogue Assassin
Mage Warlock Necromancer

The number of received stats per level and formulas of calculation of secondary stats directly depends on the chosen class of the character.

Different classes possess different types of weapons. Advanced classes gain more stats per level.

Screenshots

Build 41 (test version)

ZPG_41_1_tn.png ZPG_41_2_tn.png ZPG_41_3_tn.png

Build 40 (test version)

ZPG_40_1_tn.png ZPG_40_2_tn.png ZPG_40_3_tn.png ZPG_40_4_tn.png ZPG_40_5_tn.png ZPG_40_6_tn.png

Links

Direct download link: ZPG

If you have any ideas, suggestions or comments, feel free to post it here.