Warlock's Mountain

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Revision as of 07:20, 3 October 2006 by Corremn (talk | contribs)
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Warlock's Mountain
Beta Project
Developer Corremn
Theme Fantasy
Influences Novel: Warlock of Firetop Mountain 1982
Released Oct 3, 2006
Updated 0.3.0 beta 2
Licensing Freeware Closed Source
P. Language Cpp OpenGL
Platforms Windows
Interface ASCII
Game Length 1 hour
Official site of Warlock's Mountain
Warlock's Mountain is a coffeebreak roguelike


About

A game inspired by the Fighting Fantasy book "The Warlock of Firetop Mountain" by Ian Livingstone & Steve Jackson 1982,2002. Descend into the mountain and defeat the evil warlock Zagor to aquire his treasure.

This is an extended version of the Seven-Day roguelike Warlock of Firetop Mountain.

This game was influenced by many other roguelikes including Moria, ADOM and Crawl. Also influencing my decision to write this game to begin with was from following the development of Warp Rogue and DoomRL.

Features

Engine:

 24-bit Colour
 Dynamic Window Size (resizable)
 4 Fullscreen modes

Game:

 20 main levels
 5-10 random special levels
 Many items and monsters
 Ego weapons and Armour

Known Issues

The game will throw a exception on start up if it failed to initialise the dungeon. Simple restart the game.


Future Development

The next version, currently under beta testing includes classes, more levels, extended magic, traps and many more features and items. A tiles version of the game is also available for download.