Difference between revisions of "WazHack"

From RogueBasin
Jump to navigation Jump to search
Line 5: Line 5:
|released = March 15, 2012
|released = March 15, 2012
|relver = 1.01
|relver = 1.01
|updated = March 24, 2012
|updated = March 30, 2012
|updver = 1.03
|updver = 1.04
|licensing = Commercial
|licensing = Commercial
|language = [[C Sharp|C#]], [[JavaScript]]
|language = [[C Sharp|C#]], [[JavaScript]]
Line 32: Line 32:
== The Guild ==
== The Guild ==


The first 800 or so feet can be played freely (95% of games don't get that far), but then Waz comes to beat you up over a $2 Guild membership fee.
The first 600-800 feet can be played freely (95% of games don't get that far), but then Waz comes to beat you up over a $2 Guild membership fee.


Members of the Guild can play the whole game, and also get to vote on development direction.
Members of the Guild can play the whole game, and also get to vote on development direction.

Revision as of 07:02, 30 March 2012

WazHack
Beta Project
Developer Warwick Allison
Theme Fantasy
Influences Rogue, NetHack
Released March 15, 2012
Updated March 30, 2012
Licensing Commercial
P. Language C#, JavaScript
Platforms Windows, Mac OS X
Interface 3D in a Web Browser
Game Length many hours, many attempts
Official site of WazHack


Overview

WazHack is a retelling of NetHack in the form of a 3D realistic side-view ("platformer").

It keeps to the Berlin Interpretation except it is:

  • not grid based;
  • not ASCII, but 3D realistic.

It is turned-based, but the turns are in fractions of a second. When the player moves or acts, the world moves forward; when the player stops to contemplate his inventory, time stands still.

Screenshot

wh-screenshot-2-medium.jpg

The Guild

The first 600-800 feet can be played freely (95% of games don't get that far), but then Waz comes to beat you up over a $2 Guild membership fee.

Members of the Guild can play the whole game, and also get to vote on development direction.