Difference between revisions of "XenRL"

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{{game-talkie| name =  
{{game-talkie| name = XenRL
|developer = purestrain
|developer = purestrain
|theme = Science Fiction
|theme = Science Fiction
|influences = AliensRL
|influences = AliensRL, Xenocide
|licensing = Freeware
|licensing = [[Freeware]]
|language = D
|language = [[Java]]
|platforms = Win32 / Linux / GP2X
|platforms = [[Windows|Win32]] / [[Linux]] / [[Android]]
|interface = GUI
|interface = GUI
|length =
|length =
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XenRL is currently in a very experimental phase. There are no releases for soon.
XenRL is currently in a very experimental phase. There are no releases for soon.
== Ideas ==
=== Timesystem ===
The timesystem is nearly realtime; Time will be slowed down if any combat occures and will speed up if nothing happens.
Every Entity in the world is moving simultan.
=== Damage System ===
Damage system does not consist of hitpoints; instead it uses a system i read a long time ago. It's more
based upon shock and physical damage.
=== Items ===
Item interaction will be a bit different from other roguelikes. Basically each Item belongs
to a template which describes what can be done. Items can be combined, e.g. you can attach
a different magazine to your weapon.
=== User interface ===
Graphical; Since it will run on a handheld it also utilizes a non direct keyboard mapping.

Latest revision as of 11:49, 15 February 2011

XenRL
Talkie-Talkie Project
Developer purestrain
Theme Science Fiction
Influences AliensRL, Xenocide
Licensing Freeware
P. Language Java
Platforms Win32 / Linux / Android
Interface GUI
Game Length
[ Official site of XenRL]


XenRL is currently in a very experimental phase. There are no releases for soon.