Difference between revisions of "YioRpg"

From RogueBasin
Jump to navigation Jump to search
(Created page with "Hi all this is some info about my game yioRpg. Its not too serious or complicated as others roguelikes but it has some nice gameplay (well, at this stage there is not a lot). I t...")
 
(Fixed english, removed personal edge, tidied.)
Line 1: Line 1:
Hi all this is some info about my game yioRpg. Its not too serious or complicated as others roguelikes but it has some nice gameplay (well, at this stage there is not a lot). I think we can say that its "cofee-break" game, because it doesnt have deep gameplay, but is has simple graphics.
YioRPG will be a simplistic coffee-break roguelike with basic but fun gameplay, and simple graphics.
here some features:
-randomly generated dungeons.
-randomly generated monster names(wow, what a feature)
-monsters behave like you are one of them, not the center of galaxy which they need to attack all.
-graphics
-and some other nice features that will be added soon.
this game doesnt have a lot in it just because I started it few weeks ago, but I am working on it so it will be better soon.


----
Features include:
*Randomly generated dungeons
*Randomly generated monster names
*Monsters behave like you are one of them, instead of you being their primary target.
*Graphical


I am planning to do nice roguelike game where all you need is to explore the dungeons, collect items and kill monsters(and maybe use some items in crazy way). here are some screenshots:
The game is pretty basic at the moment, and is still in heavy development.
 
There is currently no planned end-game goal, instead gameplay will be sandbox and freeform, with the only objective being survival.

Revision as of 20:41, 9 April 2012

YioRPG will be a simplistic coffee-break roguelike with basic but fun gameplay, and simple graphics.

Features include:

  • Randomly generated dungeons
  • Randomly generated monster names
  • Monsters behave like you are one of them, instead of you being their primary target.
  • Graphical

The game is pretty basic at the moment, and is still in heavy development.

There is currently no planned end-game goal, instead gameplay will be sandbox and freeform, with the only objective being survival.