Difference between revisions of "Zone"

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{{gameinfo| name = Zone
|developer = [[User:Quarry|Quarry]]
|theme = Zombie Apocalypse
|influences = None
|status = [[Stable]]
|released = April 15th, 2012
|updated = April 15th, 2012
|licensing = Closed Source
|language = [[Java]]
|platforms = [[Windows]]
|interface = [[Keyboard]], [[ASCII]]
|length = Coffeebreak
|site = http://zonedev.tumblr.com/
}}
Zone is a zombie-themed coffeebreak roguelike coded in Java, utilising ANSI graphics.
Zone is a zombie-themed coffeebreak roguelike coded in Java, utilising ANSI graphics.


The players goal is to survive for as long as possible, attempting to kill off the zombie Queens in the process, which are constantly morphing and reproducing.
The players goal is to survive for as long as possible, attempting to kill off the zombie Queens in the process, which are constantly morphing and reproducing.


There is currently no official documentation available, and in-game help is non-existant, making this a challenging game to pick up.
There is currently no official documentation available, and in-game help is accessible with the key F1, showing the key layout.
Some insight into gameplay may be gleaned from reading the developers blog, which can be found here: [http://zonedev.tumblr.com/]
Some insight into gameplay may be gleaned from reading the developers blog, which can be found here: [http://zonedev.tumblr.com/]



Latest revision as of 09:36, 16 April 2012

Zone
Developer Quarry
Theme Zombie Apocalypse
Influences None
Status Stable
Released April 15th, 2012
Updated April 15th, 2012
Licensing Closed Source
P. Language Java
Platforms Windows
Interface Keyboard, ASCII
Game Length Coffeebreak
Official site of Zone


Zone is a zombie-themed coffeebreak roguelike coded in Java, utilising ANSI graphics.

The players goal is to survive for as long as possible, attempting to kill off the zombie Queens in the process, which are constantly morphing and reproducing.

There is currently no official documentation available, and in-game help is accessible with the key F1, showing the key layout. Some insight into gameplay may be gleaned from reading the developers blog, which can be found here: [1]

The player is able to wield both melee and ranged weapons.

The player must also manage their stamina, which drains when performing physical actions.

The current version is simply known as "Final" as the developer does not appear to show any interest in taking the project further.