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  • led into a big room. Near the door lies a pile of shining gold coins and at the this new environment, and decides that he loves the gold more than he feares and
    20 KB (3,404 words) - 06:56, 13 September 2006
  • ...arf the dislike of permanent death. And yet roguelike authors continue to rush to implement starvation. The following is a collection of thoughts on hung ...other dimension of resource management. Like Hitpoints, Magic points, and Gold, Satiation is another resource that must be managed. Since many roguelikes
    11 KB (1,849 words) - 02:10, 19 May 2017
  • * [[Gold Rush!]]
    7 KB (1,006 words) - 11:04, 9 July 2023
  • ...d variety by making the 
monsters only target some kinds of items (food, gold, magical items). <br> ...all metal weapons and armor it finds <br>
 leprechaun that picks up all gold it finds <br>
 gelatinous cube/amoeba that swallows all items and exp
    27 KB (4,503 words) - 12:07, 12 November 2012
  • ...l decreases, you feel the pressure to move on to deeper levels, but if you rush you'll face powerful monsters before you're ready. Such is the fate of one ...ost 7DRLs. You certainly can't afford to be careless, or stingy with your gold. It took me a great many tries to learn to manage my resources the way the
    27 KB (4,621 words) - 00:04, 11 October 2012