Difference between revisions of "Incursion"
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Incursion is a freeware roguelike game based on (but not strictly adherant to) the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast. | Incursion is a freeware roguelike game based on (but not strictly adherant to) the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast. | ||
The developer has stated that only | The developer has stated that only bug- and balance-fixes, and possibly very minor feature implementations, will be done until he has the time to properly focus on the game again, which he won't before 2011. He has also stated that the source code will be released at some point in the future. | ||
The great tech doc about the game is provided [http://www.incursion-roguelike.org/TechPaper%20(Web%20Version).htm here]. It had to be useful in roguelike development. | |||
== External links == | == External links == |
Revision as of 06:57, 15 September 2007
Incursion | |
---|---|
Beta Project | |
Developer | Julian Mensch |
Theme | Fantasy |
Influences | Omega, D20 |
Released | July 28, 2007 |
Updated | September 14, 2007 (0.6.4A ) |
Licensing | Freeware |
P. Language | C++ |
Platforms | Windows, Linux |
Interface | |
Game Length | 10-20 hours |
Official site of Incursion |
Incursion: Halls of the Goblin King has now been released to the public after a period of beta testing.
Incursion is a freeware roguelike game based on (but not strictly adherant to) the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast.
The developer has stated that only bug- and balance-fixes, and possibly very minor feature implementations, will be done until he has the time to properly focus on the game again, which he won't before 2011. He has also stated that the source code will be released at some point in the future.
The great tech doc about the game is provided here. It had to be useful in roguelike development.
External links
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