Difference between revisions of "Ironman"

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(Description of Ironman play. This is written to be Angband specific.)
 
m (Tidy up duplicate use of 'are more important'.)
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There is some variation in the style of play in that some Ironmen always take the first set of downstairs that they find, but this rule is not universally agreed upon or enforced.
There is some variation in the style of play in that some Ironmen always take the first set of downstairs that they find, but this rule is not universally agreed upon or enforced.


Because the player does not have access to the shops in Ironman play, resources such as light, food and identify scrolls become a lot more important, and tactics such as experimenting with dangerous potions or monsters to determine the 'hidden' abilities of items become more important.
Because the player does not have access to the shops in Ironman play, resources such as light, food and identify scrolls become a lot more important, and tactics such as experimenting with dangerous potions or monsters to determine the 'hidden' abilities of items may be required.


Ironman play can be enforced in Angband with the birth_ironman option. Two [[Angband variants]], [[IronBand]] and [[IronMan Angband]] are designed with this constraint in mind.
Ironman play can be enforced in Angband with the birth_ironman option. Two [[Angband variants]], [[IronBand]] and [[IronMan Angband]] are designed with this constraint in mind.

Revision as of 09:53, 27 November 2007

Ironman play is a style of playing Angband similar to conducts in NetHack. In Ironman play, the player can only ever descend in the dungeon, never returning to an earlier level.

There is some variation in the style of play in that some Ironmen always take the first set of downstairs that they find, but this rule is not universally agreed upon or enforced.

Because the player does not have access to the shops in Ironman play, resources such as light, food and identify scrolls become a lot more important, and tactics such as experimenting with dangerous potions or monsters to determine the 'hidden' abilities of items may be required.

Ironman play can be enforced in Angband with the birth_ironman option. Two Angband variants, IronBand and IronMan Angband are designed with this constraint in mind.