Difference between revisions of "POWDER/Spellbooks"
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*Runed Blue | *Runed Blue | ||
*Runed Grey | *Runed Grey | ||
* | *Runed Leather | ||
*White | *White | ||
==Identified Types== | ==Identified Types== | ||
Line 47: | Line 46: | ||
*Large Weapons | *Large Weapons | ||
*Blunt Attacks | *Blunt Attacks | ||
::*Knock Out | ::*Knock Out - requires Small Weapons & Blunt Attacks | ||
::*Stun | ::*Stun - requires Medium Weapons & Blunt Attacks | ||
::*Knockback | ::*Knockback - requires Large Weapons & Blunt Attacks | ||
====Book of Blades==== | ====Book of Blades==== | ||
Line 55: | Line 54: | ||
*Medium Weapons | *Medium Weapons | ||
*Edged Attacks | *Edged Attacks | ||
::*True Aim | ::*True Aim - requires Ranged Weapons & Edged Attacks | ||
::*Parry | ::*Parry - requires Medium Weapons & Edged Attacks | ||
::*Riposte | ::*Riposte - requires Small Weapons & Edged Attacks | ||
====Book of H'ruth==== | ====Book of H'ruth==== | ||
Line 72: | Line 71: | ||
*Ranged Weapons | *Ranged Weapons | ||
*Pointed Weapons | *Pointed Weapons | ||
::*Bleeding Wounds | ::*Bleeding Wounds - requires Small Weapons & Pointed Attacks | ||
::*Disarm | ::*Disarm - requires Medium Weapons & Pointed Attacks | ||
::*Impale | ::*Impale - requires Large Weapons & Pointed Attacks | ||
::*Ricochet | ::*Ricochet - requires Ranged Weapons & Pointed Attacks | ||
====Guide to Armor==== | ====Guide to Armor==== | ||
*Cloth Armor | *Cloth Armor | ||
:*Leather Armor | :*Leather Armor - requires Cloth Armor | ||
::*Iron Armor | ::*Iron Armor - requires Leather Armor | ||
:::*Exotic Armor | :::*Exotic Armor - requires Iron Armor | ||
====Manual of Armour==== | ====Manual of Armour==== | ||
Line 95: | Line 94: | ||
*Evade Traps | *Evade Traps | ||
*Dual Wield | *Dual Wield | ||
:*Ambidextrous | :*Ambidextrous - requires Dual Wield | ||
*Ranged Weapons | *Ranged Weapons | ||
*Improvised Attack | *Improvised Attack | ||
==Details for Books of Spells== | ==Details for Books of Spells== | ||
The amount of mana needed to cast the spell is given in parentheses. | |||
====Familiar Tome==== | ====Familiar Tome==== | ||
*Heal | *'''[[POWDER/Heal|Heal]]''' | ||
*Summon Familiar | *'''[[POWDER/Summon Familiar|Summon Familiar]]''' | ||
:*Transfer Knowledge | :*'''[[POWDER/Transfer Knowledge|Transfer Knowledge]]''' - requires Summon Familiar | ||
*Teleport | *'''[[POWDER/Teleport|Teleport]]''' | ||
:*Fetch | :*'''[[POWDER/Fetch|Fetch]]''' - requires Teleport | ||
*Track | *'''[[POWDER/Track|Track]]''' | ||
*Diagnose | *'''[[POWDER/Diagnose|Diagnose]]''' | ||
:*Possess | :*'''[[POWDER/Possess|Possess]]''' - requires Diagnose | ||
====Shocking Tome==== | ====Shocking Tome==== | ||
*Magic Missile | *'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | ||
*Spark | *'''[[POWDER/Spark|Spark]]''' | ||
::*Lightning Bolt | ::*'''[[POWDER/Lightning Bolt|Lightning Bolt]]''' - requires Magic Missile & Spark | ||
::::*Chain Lightning | ::::*'''[[POWDER/Chain Lightning|Chain Lightning]]''' - requires Lightning Bolt & Direct Wind | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' | ||
====Tome of Acid==== | ====Tome of Acid==== | ||
*Acid Splash | *'''[[POWDER/Acid Splash|Acid Splash]]''' | ||
::*Acidic Mist | ::*'''[[POWDER/Acidic Mist|Acidic Mist]]''' - requires Acid Splash & Direct Wind | ||
:::*Acid Pool | :::*'''[[POWDER/Acid Pool|Acid Pool]]''' - requires Acidic Mist | ||
::*Mind Acid | ::*'''[[POWDER/Mind Acid|Mind Acid]]''' - requires Acid Splash & Poison Item | ||
:::*Corrosive Explosion | :::*'''[[POWDER/Corrosive Explosion|Corrosive Explosion]]''' - requires Acidic Mist | ||
::*Disintegrate | ::*'''[[POWDER/Disintegrate|Disintegrate]]''' - requires Acid Splash & Force Bolt | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' | ||
====Tome of Cold==== | ====Tome of Cold==== | ||
*Magic Missile | *'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | ||
*Chilling Touch | *'''[[POWDER/Chilling Touch|Chilling Touch]]''' | ||
::*Frost Bolt | ::*'''[[POWDER/Frost Bolt|Frost Bolt]]''' - requires Magic Missile & Chilling Touch | ||
::*Living Frost | ::*'''[[POWDER/Living Frost|Living Frost]]''' - requires Direct Wind & Chilling Touch | ||
:::*Blizzard | :::*'''[[POWDER/Blizzard|Blizzard]]''' - requires Living Frost | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' | ||
====Tome of Death==== | ====Tome of Death==== | ||
*'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | |||
*'''[[POWDER/Poison Item|Poison Item]]''' (5) | |||
::*'''[[POWDER/Poison Bolt|Poison Bolt]]''' (15) - requires Magic Missile & Poison Item | |||
::::*'''[[POWDER/Cloud Kill|Cloud Kill]]''' (30) - requires Poison Bolt & Divine Wind | |||
:::::*'''[[POWDER/Finger of Death|Finger of Death]]''' (40) - requires Poison Bolt & Ghastify | |||
====Tome of Divination==== | ====Tome of Divination==== | ||
*Light | *'''[[POWDER/Light|Light]]''' (5) | ||
:*Magic Map | :*'''[[POWDER/Magic Map|Magic Map]]''' - requires Light | ||
*Detect Curse | *'''[[POWDER/Detect Curse|Detect Curse]]''' (10) | ||
:*Identify | :*'''[[POWDER/Identify|Identify]]''' - requires Detect Curse | ||
*Knock | *'''[[POWDER/Knock|Knock]]''' | ||
*Track | *'''[[POWDER/Track|Track]]''' | ||
*Diagnose | *'''[[POWDER/Diagnose|Diagnose]]''' | ||
*Wizard's Eye | *'''[[POWDER/Wizard's Eye|Wizard's Eye]]''' | ||
====Tome of Fire==== | ====Tome of Fire==== | ||
*Magic Missile | *'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | ||
*Flash | *'''[[POWDER/Flash|Flash]]''' | ||
:*Sticky Flames | :*'''[[POWDER/Sticky Flames|Sticky Flames]]''' - requires Flash | ||
::*Fire Ball | ::*'''[[POWDER/Fire Ball|Fire Ball]]''' - requires Flash & Magic Missile | ||
::*Flame Strike | ::*'''[[POWDER/Flame Strike|Flame Strike]]''' - requires Flash & Major Heal | ||
:::*Sunfire | ::::*'''[[POWDER/Sunfire|Sunfire]]''' - requires Fireball & Direct Wind | ||
====Tome of Force==== | ====Tome of Force==== | ||
*Force Bolt | *'''[[POWDER/Force Bolt|Force Bolt]]''' (10) | ||
:*Force Wall (requires Force Bolt) | :*'''[[POWDER/Force Wall|Force Wall]]''' (20) - requires Force Bolt) | ||
*Teleport | *'''[[POWDER/Teleport|Teleport]]''' | ||
:*Blink | :*'''[[POWDER/Blink|Blink]]''' - requires Teleport | ||
:*Fetch | :*'''[[POWDER/Fetch|Fetch]]''' - requires Teleport | ||
*Preserve | *'''[[POWDER/Preserve|Preserve]]''' | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' | ||
====Tome of Healing==== | ====Tome of Healing==== | ||
Line 169: | Line 173: | ||
====Tome of Necromancy==== | ====Tome of Necromancy==== | ||
*Raise Undead | *'''[[POWDER/Raise Undead|Raise Undead]]''' | ||
:*Reclaim Soul | :*'''[[POWDER/Reclaim Soul|Reclaim Soul]]''' - requires Raise Undead | ||
::*Dark Ritual | ::*'''[[POWDER/Dark Ritual|Dark Ritual]]''' - requires Reclaim Soul | ||
:*Ghastify | :*'''[[POWDER/Ghastify|Ghastify]]''' - requires Raise Undead | ||
::*Bind Soul | ::*'''[[POWDER/Bind Soul|Bind Soul]]''' - requires Ghastify | ||
:::*Soul Suck | :::*'''[[POWDER/Soul Suck|Soul Suck]]''' - requires Bind Soul | ||
*Summon Imp | *'''[[POWDER/Summon Imp|Summon Imp]]''' | ||
:*Summon Demon | :*'''[[POWDER/Summon Demon|Summon Demon]]''' - requires Summon Imp | ||
*Diagnose | *'''[[POWDER/Diagnose|Diagnose]]''' | ||
:*Possess | :*'''[[POWDER/Possess|Possess]]''' - requires Diagnose |
Revision as of 17:04, 16 May 2008
POWDER homepage : POWDER Gameplay
Basic Types
- Black
- Bloody
- Glass
- Gold
- Grey
- Leather
- Locked
- Plaid
- Purple
- Red
- Runed Blue
- Runed Grey
- Runed Leather
- White
Identified Types
Books of Skills
- Book of Bashing
- Book of Blades
- Book of H'ruth
- Book of Sharp Points
- Guide to Armor
- Manual of Armour
- Manual of Guile
Books of Spells
- Familiar Tome
- Shocking Tome
- Tome of Acid
- Tome of Cold
- Tome of Death
- Tome of Divination
- Tome of Fire
- Tome of Force
- Tome of Healing
- Tome of Necromancy
Details for Books of Skills
Book of Bashing
- Small Weapons
- Medium Weapons
- Large Weapons
- Blunt Attacks
- Knock Out - requires Small Weapons & Blunt Attacks
- Stun - requires Medium Weapons & Blunt Attacks
- Knockback - requires Large Weapons & Blunt Attacks
Book of Blades
- Small Weapons
- Medium Weapons
- Edged Attacks
- True Aim - requires Ranged Weapons & Edged Attacks
- Parry - requires Medium Weapons & Edged Attacks
- Riposte - requires Small Weapons & Edged Attacks
Book of H'ruth
- Endure Hunger
- Butchery
- Clean Kill
- Charge
- Leap Attack
Book of Sharp Points
- Small Weapons
- Medium Weapons
- Large Weapons
- Ranged Weapons
- Pointed Weapons
- Bleeding Wounds - requires Small Weapons & Pointed Attacks
- Disarm - requires Medium Weapons & Pointed Attacks
- Impale - requires Large Weapons & Pointed Attacks
- Ricochet - requires Ranged Weapons & Pointed Attacks
Guide to Armor
- Cloth Armor
- Leather Armor - requires Cloth Armor
- Iron Armor - requires Leather Armor
- Exotic Armor - requires Iron Armor
Manual of Armour
- Helmets
- Shields
- Body Armour
- Boots
Manual of Guile
- Dodge
- Moving Target
- Search
- Evade Traps
- Dual Wield
- Ambidextrous - requires Dual Wield
- Ranged Weapons
- Improvised Attack
Details for Books of Spells
The amount of mana needed to cast the spell is given in parentheses.
Familiar Tome
- Transfer Knowledge - requires Summon Familiar
- Fetch - requires Teleport
- Possess - requires Diagnose
Shocking Tome
- Magic Missile (5)
- Spark
- Lightning Bolt - requires Magic Missile & Spark
- Chain Lightning - requires Lightning Bolt & Direct Wind
Tome of Acid
- Acidic Mist - requires Acid Splash & Direct Wind
- Acid Pool - requires Acidic Mist
- Mind Acid - requires Acid Splash & Poison Item
- Corrosive Explosion - requires Acidic Mist
- Disintegrate - requires Acid Splash & Force Bolt
Tome of Cold
- Frost Bolt - requires Magic Missile & Chilling Touch
- Living Frost - requires Direct Wind & Chilling Touch
- Blizzard - requires Living Frost
Tome of Death
- Magic Missile (5)
- Poison Item (5)
- Poison Bolt (15) - requires Magic Missile & Poison Item
- Cloud Kill (30) - requires Poison Bolt & Divine Wind
- Finger of Death (40) - requires Poison Bolt & Ghastify
Tome of Divination
- Light (5)
- Magic Map - requires Light
- Detect Curse (10)
- Identify - requires Detect Curse
Tome of Fire
- Magic Missile (5)
- Flash
- Sticky Flames - requires Flash
- Fire Ball - requires Flash & Magic Missile
- Flame Strike - requires Flash & Major Heal
- Sunfire - requires Fireball & Direct Wind
Tome of Force
- Force Bolt (10)
- Force Wall (20) - requires Force Bolt)
Tome of Healing
Tome of Necromancy
- Reclaim Soul - requires Raise Undead
- Dark Ritual - requires Reclaim Soul
- Ghastify - requires Raise Undead
- Summon Demon - requires Summon Imp
- Possess - requires Diagnose