Difference between revisions of "POWDER/Spellbooks"
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====Tome of Force==== | ====Tome of Force==== | ||
*'''[[POWDER/Force Bolt|Force Bolt]]''' (10) | *'''[[POWDER/Force Bolt|Force Bolt]]''' (10) | ||
:*'''[[POWDER/Force Wall|Force Wall]]''' (20) - requires Force Bolt | :*'''[[POWDER/Force Wall|Force Wall]]''' (20) - requires Force Bolt | ||
*'''[[POWDER/Teleport|Teleport]]''' | *'''[[POWDER/Teleport|Teleport]]''' | ||
:*'''[[POWDER/Blink|Blink]]''' - requires Teleport | :*'''[[POWDER/Blink|Blink]]''' - requires Teleport | ||
Line 170: | Line 170: | ||
====Tome of Healing==== | ====Tome of Healing==== | ||
*'''[[POWDER/Regenerate|Regenerate]]''' (5) | |||
:*'''[[POWDER/Slow Poison|Slow Poison]]''' (5) - requires Regenerate | |||
*'''[[POWDER/Heal|Heal]]''' (10) | |||
:*'''[[POWDER/Cure Poison|Cure Poison]]''' (20) - requires Heal | |||
:*'''[[POWDER/Major Heal|Major Heal]]''' (20) - requires Heal | |||
::*'''[[POWDER/Resurrect|Resurrect]]''' (50 + 100 XP) - requires Major Heal and Cure Poison | |||
*'''[[POWDER/Diagnose|Diagnose]]''' (10) | |||
====Tome of Necromancy==== | ====Tome of Necromancy==== | ||
Line 181: | Line 187: | ||
*'''[[POWDER/Summon Imp|Summon Imp]]''' | *'''[[POWDER/Summon Imp|Summon Imp]]''' | ||
:*'''[[POWDER/Summon Demon|Summon Demon]]''' - requires Summon Imp | :*'''[[POWDER/Summon Demon|Summon Demon]]''' - requires Summon Imp | ||
*'''[[POWDER/Diagnose|Diagnose]]''' | *'''[[POWDER/Diagnose|Diagnose]]''' (10) | ||
:*'''[[POWDER/Possess|Possess]]''' - requires Diagnose | :*'''[[POWDER/Possess|Possess]]''' - requires Diagnose |
Revision as of 04:35, 27 May 2008
POWDER homepage : POWDER Gameplay
Basic Types
- Black
- Bloody
- Glass
- Gold
- Grey
- Leather
- Locked
- Plaid
- Purple
- Red
- Runed Blue
- Runed Grey
- Runed Leather
- White
Identified Types
Books of Skills
- Book of Bashing
- Book of Blades
- Book of H'ruth
- Book of Sharp Points
- Guide to Armor
- Manual of Armour
- Manual of Guile
Books of Spells
- Familiar Tome
- Shocking Tome
- Tome of Acid
- Tome of Cold
- Tome of Death
- Tome of Divination
- Tome of Fire
- Tome of Force
- Tome of Healing
- Tome of Necromancy
Details for Books of Skills
Book of Bashing
- Small Weapons
- Medium Weapons
- Large Weapons
- Blunt Attacks
- Knock Out - requires Small Weapons & Blunt Attacks
- Stun - requires Medium Weapons & Blunt Attacks
- Knockback - requires Large Weapons & Blunt Attacks
Book of Blades
- Small Weapons
- Medium Weapons
- Edged Attacks
- True Aim - requires Ranged Weapons & Edged Attacks
- Parry - requires Medium Weapons & Edged Attacks
- Riposte - requires Small Weapons & Edged Attacks
Book of H'ruth
- Endure Hunger
- Butchery
- Clean Kill
- Charge
- Leap Attack
Book of Sharp Points
- Small Weapons
- Medium Weapons
- Large Weapons
- Ranged Weapons
- Pointed Weapons
- Bleeding Wounds - requires Small Weapons & Pointed Attacks
- Disarm - requires Medium Weapons & Pointed Attacks
- Impale - requires Large Weapons & Pointed Attacks
- Ricochet - requires Ranged Weapons & Pointed Attacks
Guide to Armour
- Cloth Armour
- Leather Armour - requires Cloth Armour
- Iron Armour - requires Leather Armour
- Exotic Armour - requires Leather Armour
Manual of Armour
- Helmets
- Shields
- Body Armour
- Boots
Manual of Guile
- Dodge
- Moving Target
- Search
- Evade Traps
- Dual Wield
- Ambidextrous - requires Dual Wield
- Ranged Weapons
- Improvised Attack
Details for Books of Spells
The amount of mana needed to cast the spell is given in parentheses.
Familiar Tome
- Transfer Knowledge - requires Summon Familiar
- Fetch - requires Teleport
- Possess - requires Diagnose
Shocking Tome
- Magic Missile (5)
- Spark
- Lightning Bolt - requires Magic Missile & Spark
- Chain Lightning - requires Lightning Bolt & Direct Wind
Tome of Acid
- Acidic Mist - requires Acid Splash & Direct Wind
- Acid Pool - requires Acidic Mist
- Mind Acid - requires Acid Splash & Poison Item
- Corrosive Explosion - requires Acidic Mist
- Disintegrate - requires Acid Splash & Force Bolt
Tome of Cold
- Frost Bolt - requires Magic Missile & Chilling Touch
- Living Frost - requires Direct Wind & Chilling Touch
- Blizzard - requires Living Frost
Tome of Death
- Magic Missile (5)
- Poison Item (5)
- Poison Bolt (15) - requires Magic Missile & Poison Item
- Cloud Kill (30) - requires Poison Bolt & Divine Wind
- Finger of Death (40) - requires Poison Bolt & Ghastify
Tome of Divination
- Light (5)
- Magic Map - requires Light
- Detect Curse (10)
- Identify - requires Detect Curse
Tome of Fire
- Magic Missile (5)
- Flash
- Sticky Flames - requires Flash
- Fire Ball - requires Flash & Magic Missile
- Flame Strike - requires Flash & Major Heal
- Sunfire - requires Fireball & Direct Wind
Tome of Force
- Force Bolt (10)
- Force Wall (20) - requires Force Bolt
Tome of Healing
- Regenerate (5)
- Slow Poison (5) - requires Regenerate
- Heal (10)
- Cure Poison (20) - requires Heal
- Major Heal (20) - requires Heal
- Resurrect (50 + 100 XP) - requires Major Heal and Cure Poison
- Diagnose (10)
Tome of Necromancy
- Reclaim Soul - requires Raise Undead
- Dark Ritual - requires Reclaim Soul
- Ghastify - requires Raise Undead
- Summon Demon - requires Summon Imp
- Diagnose (10)
- Possess - requires Diagnose