Difference between revisions of "Kitty Underground"
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|theme = Fantasy | |theme = Fantasy | ||
|influences = | |influences = | ||
|released = 17 | |released = 2002/08/17 (Abacus) | ||
|updated = 13 | |updated = 2002/12/13 (Abbey) | ||
|licensing = Freeware | |licensing = Freeware | ||
|language = | |language = |
Revision as of 08:37, 20 July 2008
Kitty Underground | |
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Defunct Game | |
Developer | Bradley Johnstone, Benjamin Penney, John Sherwood and James Wakefield |
Theme | Fantasy |
Influences | |
Released | 2002/08/17 (Abacus) ({{{relver}}}) |
Updated | 2002/12/13 (Abbey) ({{{updver}}}) |
Licensing | Freeware |
P. Language | |
Platforms | DOS, Windows |
Interface | ASCII |
Game Length | technical demo |
[ Official site of Kitty Underground] |
In this game player could choose to be one of several animals including a cat, a turtle and a spider. A dungeon was generated which featured doors, no creatures, half-working altars and some colored walls which purpose was known to nobody but the authors. Abbey was last version released. Previous were named Abattoir, Abandon, Abalone, Abacus. There were unreleased versions Aardwolf, Aardvark, Aa and A before.
Official site has disappeared long ago. The game probably has been abandoned because it didn't cause as much interest as authors hoped for. From release notes:
The reward for creating such a roguelike game does not involve any lump sum of cash. Instead, a roguelike's major draw to authorship is the astonishing fame that results. Simply put, geeks love fame. We are geeks, and we seek fame. Therefore, we are writing a roguelike.