Difference between revisions of "Papaki"

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|developer = Vasilis Zoumpourlis
|developer = Vasilis Zoumpourlis
|released =  
|released =  
|updated = November 7, 2005
|updated = 2005/11/07
|status = [[Beta]]  
|status = [[Beta]]  
|language = [[Cpp|C ]]
|language = [[Cpp|C++]]
|platforms =  
|platforms =  
|genre = fantasy / mythology
|genre = fantasy / mythology
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Papaki tries to combine fantasy with mythology from all over the world. Maybe the most important feature is the memory attribute. World is randomly generated all the time, after playing a while your hero may forget a place so it will regenarated again.
Papaki tries to combine fantasy with mythology from all over the world. Maybe the most important feature is the memory attribute. World is randomly generated all the time, after playing a while your hero may forget a place so it will regenarated again.
* News for development

Revision as of 08:42, 20 July 2008

Papaki
Beta Project
Developer Vasilis Zoumpourlis
Theme fantasy / mythology
Influences
Released
Updated 2005/11/07
Licensing Closed Source, Freeware
P. Language C++
Platforms
Interface ASCII, Keyboard
Game Length
Official site of Papaki


The development of Papaki began in late 2004. Development was stopped late in 2005, but in January 2007, the developer announced the game is being rewritten.

Papaki tries to combine fantasy with mythology from all over the world. Maybe the most important feature is the memory attribute. World is randomly generated all the time, after playing a while your hero may forget a place so it will regenarated again.