Difference between revisions of "Witherwyn: Adventures in the Infinite Realm"

From RogueBasin
Jump to navigation Jump to search
(standardization of dates)
Line 1: Line 1:
{{game-alpha| name = Witherwyn
{{game-alpha| name = Witherwyn
|developer = [[John Shedletsky]]
|developer = [[John Shedletsky]]
|released = Aug 20, 2005
|released = 2005/08/20
|updated = Sept 6, 2005
|updated = 2005/09/06
|status = [[Alpha]]
|status = [[Alpha]]
|licensing = Free for non-commercial use
|licensing = Free for non-commercial use

Revision as of 08:50, 20 July 2008

Witherwyn
Alpha Project
Developer John Shedletsky
Theme {{{theme}}}
Influences {{{influences}}}
Released 2005/08/20
Updated 2005/09/06
Licensing Free for non-commercial use
P. Language C#
Platforms .Net
Interface Graphical tiles, mouse
Game Length {{{length}}}
Official site of Witherwyn


witherwyncontext.png

About

Witherwyn is a roguelike in the early stages of development by John Shedletsky. The focus of this project is to develop a graphical roguelike with an intuitive user interface that does not require the user to memorize several hundred key combos, learn to use a macro language, or constantly refer to external help files.

Witherwyn is the spiritual descendant of such great games as Castle of the Winds and Yoda Stories.

Witherwyn is written in C#. It's source is freely available.

Game related links

Witherwyn Development Log

User Feedback

Feel free to post any comments or criticisms of Witherwyn here (keeping in mind the Alpha-ness of this project).